So I just lost nearly an hour to this without even realizing it. FAR MORE Master of Magic (which I do grok) than Dominions (which I don’t) so far. Tons of starting options, deity and race choices, the in-game manual isn’t perfect, but it’s better than nothing, as there’s no tutorial at. All. But so far? I am loving moving units around the map, building and researching stuff, watching auto battles and so on.
I’ll definitely play more soon – got stuff for the blog to get into – but so far, very positive impressions all around.
A friend of mine had bought it, but gave up quickly upon it because of the lack of documentation, and especially about how the mechanics were really working. He is a wargamer, so it irked him to no end.
I like to “surf” those kind of games (that’s what I loved about Master of Magic), without trying to understand them too much, so it looks as intriguing to me as it looked repelling to him.
Either Tom’s writing the manual, or Tom’s gonna snark at it for an hour on stream some day, I guess.
Interesting. Sadly, recent indie MoM games haven’t had a winning record, and those main stream games that are winners don’t try to follow the formula to closely. I wonder if MoM is a fluke or just a game of it’s time.
I will keep an eye on it. Having you like it gives me hope.
Is work still continue on the game or is it finished?
Thanks for this thread, I never even knew this game existed and it looks great. While I’d likely take a flier on it for $20, I think $35 is a bit steep for that. Another game that does itself no favors with its pricing. I’ve wishlisted it and I’ll wait and see how it turns out.
I certainly can’t disabuse of the notion of holding off. I think this game has a lot of potential, but is going to need a fair amount of work to reach it.
I’ve got an itch to play this game. I’ve trying to convince myself right now that it might be worth $35. I hope someone will post some impressions here so I can get a better feel for what it is and isn’t.
I watched only the stream and listened to what my friend had to say, but it seems really micromanagey. An expanded version of Master of Magic seems a very appropriate description, as BrianRubin stated.
To me, it looks way beyond my micromanaging scope.
I’ve been keeping my eye on Wizards & Warlords, which seems to scratch the same itch. On the one hand, it’s been in Early Access for the last 37 years. On the other, it’s less than half the price.
I watched a bunch of those DasTactics vids and the tactical combat is really nice in Deity Empires. At this point I know I’m going to get this, it’s just a matter of when.