DERPSPACE: Encounter at Regula O.S.S. |OT| A bold new space game by Gordon Cameron


#122

Including the bonus excerpts from I, Derpillian: Reminiscences of a God-Emperor, we anticipate the manual will be about 650 pages long.


#123

What is your reaction to claims of IP and copyright infringement?


#124

Can you copyright space, sir? Can you copyright ships, sir? Can you copyright stars, sir? Can you copyright bases, sir???

(Seriously. Can you? Shit, I better call my lawyer just in case. Does anyone know a lawyer?)


#125

Maybe hire that sister-in-law of yours that took two years of law school in the 80s as your legal counsel.


#126

Supreme God-Emperor Commandant Cameron’s reaction to claims of IP and copyright infringement is exactly the same as his reaction to literally any event: he continues to produce the finest goddamn space game of all time, you yellow journalism hack!!!


#127

#128

Yeah, I can remember the days when a 650 page manual would thrill me. I also remember thinking disdainfully about people who would jump into a game without first reading its manual cover to cover. Those days are … no more.


#129

Ah yes. The ancient cry of, RTFM! RTFM!" Nevermore.


#130

LOL! When I got the notification :)


#131

We’ve had some pretty solid threads over the years, but DERPSPACE has brought a new level of conventional fidelity to our discussions. The Face-over-ASCII technology elevates conversation to soul bonding :)


#132

Shit, I know, right? I remember devouring the Janes’ manuals, then buying the fat (and well-written) strategy guides for them. Reading the TAW 2.0 manual and its little “Jane’s” wannabe manual that came with it, cover to cover.

But, somehow, I didn’t do that with Falcon 4.0. Or F/A-18. Something died a little there.

AND SHOULDN’T DERPSPACE HAVE IT’S OWN SUB-FORUM BECAUSE IT’S CRAPPING UP THE MAIN ONE OMG


#133

I dunno what you guys are talking about. I recently purchased a boxed copy of Star Fleet 2 just so I could read the immense training manual and found it absolutely joyful.


#134

You will. You will.


#135

Sneak peek at a Starbase interior:

derpstation

Yes, YOU WILL BE ABLE TO WALK AROUND inside the starbase. I think. I mean, coding is pretty goddamn hard, folks.


#136

When is the Vive port?


#137

This game is being developed purely as a holodeck exclusive.


#138

Eh. Looks ok, but I’m planning to wait for the sequel, Derpspace Nein. Maybe they will have a sale on the first one when the second releases.


#139

The Derp train has a bad history of riding the DLC-horse until its dead.


#140

I was going to pledge for the 4-D code wheel, but I don’t know if the fourth dimension is the standard time or just that I can smell the wheel. Please let me know.


#141

I’m asking this for my neighbor, but will derpspace support teledildonics interfaces?