Uhm. Seems like the change they are suggesting is to make your build matter more for the content?
Do not think “johnny two-sticks” can do a high-scoring Nightfall run outside of being carried by someone, but that is ok. I suppose your build matters a tiny bit in NF’s, as your loadout is locked and you could ‘buff’ one elemental damage type.
The biggest thing they could add is to be allowed to do any strike - without matchmaking - then you can imagine you’re playing it “hard mode”.
Not sure what else they can do, outside making more of the game ‘forced grouping’ (Yea, Challenge!) without having matchmaking tools (How about not having me go outside the game to set up a raid… no? - What could be more challenging than being matchmade with 5 randoms).
Being able to customize setup more, sounds nice, but if you have to switch it quickly during a fight, they really need to make the UI load out immediately so you can swap around, even have saved loadouts.
My criticism was how the game could throw at you 5 enemies, and you could slowly walk to them, and kill them by meeleing them, because their damage was so low and nothing happened if your health dropped to 5% because you would recover it in a few seconds.
Which game is that?