The patch seems nice thus far… Now, my garbage eyes aren’t ideal for noting little differences, and I’m playing in 1080p, so I’m not seeing the 4k version, but the framerate appears to be 60 now. It’s harder to detect the difference for me when not watching two things side by side, but it seems smoother as you’d expect (I tend not to be really bothered by framerate unless it gets below 30).
Overall, even though I’m still playing at 1080p, the overall graphical fidelity on the XSX appears crisper. One of the most notable things, although totally immaterial to the game, is the view of ships in space. Those views definitely look better, in a significant way.
There was a debate between me and a buddy regarding the “120 Hz” option for crucible.
He was suggesting that it was still just 60fps, but at a 120Hz signal, so each frame essentially sent to the TV twice. This seems like it’s wrong to me.
First, it seems wrong because when doing this, they’re downgrading the graphics… which doesn’t seem like you’d need to if you aren’t generating more frames. Also, I can’t understand what the point of this would be anyway. On the TV, the refresh rate may actually have an impact on something like flicker (although I don’t know how much this is even an issue on a LCD or LED display, as they aren’t using a scanning tech like old CRT displays). But sending more, duplicated frames to the TV doesn’t seem like it would have any impact at all… so I can’t see why you would do this.
But at the same time, the documentation of the output signal in Hz rather than FPS seems somewhat intentional… so does anyone know about this? It’s 120 fps, right? I can’t see why it wouldn’t be. But at the same time, my old TV is only 60hz anyway, so it’s wasted on me.