So I decided to give Destiny 2 another try before it leaves Game Pass on PC. (April 11).
After installing it and trying to continue my previous character, it started the Witch Queen intro I think, and it was all very high production, very impressive. It presented with a choice that made me really happy: normal difficulty or a new Witch’s Queen Legendary difficulty! Woohoo, the game was always too easy! But just like the last time I tried to play the game on Xbox, I couldn’t make a dent on enemies. Even if I took cover and didn’t let myself get hit (one hit kills me instantly), my own shots don’t seem to damage enemies at all. There was nothing in the interface telling me what to do to change this. I even went back to the tower and got a TON of messages that were all very confusing. I had no idea what was going on anymore, I was overwhelmed with information. It told me to go into my inventory and equip artifacts. And to go change my class and stuff, and there was just too much stuff.
So anyway, I decided, hell with it, if this game is so bad at welcoming back old players who finished Destiny 2 at launch, instead of giving up on it like I did last time, let’s start a new character.
This new character I created started at a higher light level than the character that had finished Destiny 2’s campaign. LOL. And surprisingly, instead of starting at the beginning of Destiny 2, what played out was a remix of the original Destiny’s original cutscene. The music is all new, with no hints of Marty’s original music. I like the new music, it creates quite a different atmosphere. Peter Dinklage’s voice acting is completely gone, of course, but I think even Noland North’s voice acting is gone, or at least, it has now been heavily modified into like a computer voice so that it’s not recognizable as him anymore.
Plus the first “mission” where you go into the wall, doesn’t at all play out like it did in the original Destiny. Again, it feels like a remix. Some of the original elements are still there, but the graphics and art, and music and even the mission structure are all quite different.
But I don’t think I’m in this new “Legendary” difficulty anymore, because everything was super trivial. Maybe because I’m only in the first few missions? I hope so. But that’s been my main beef with Destiny 2, there’s no harder difficulty level that’s actually available that’s balanced and fun. I guess I’ll keep playing and give it another chance, but if it continues to be this easy, where like Destiny 2 at launch it essentially is like a walking simulator, then I’ll lose interest fast.