I was going to post this in the Game of the Month thread, but it kept getting longer, so I’ll post it here.
Destiny 2 is about the only game I played in September. So I suppose it should win by default. I didn’t enjoy it as much as the first game though. It was like playing Halo on Normal difficulty: it’s still kind of fun, but an order of magnitude less than if you played on Heroic or Legendary, where the gameplay changes dramatically. OTOH, when I played last week’s Nightfall with @Don_Quixote, that was the first time I had a ton of fun with the game.
I suppose, like most modern shooters, Destiny is 3 games in one.
- Single Player FPS campaign: Better story than Destiny, but no challenging gameplay. 2/5
- PvP: About the same as Destiny, but this time the novelty is gone. 2/5
- Coop PvE; This one the jury is still out. In Destiny 1, the Raid was about the most fun I’ve ever had. The Nightfall is a great start though. This has potential to be great.
Unfortunately, Destiny also have a fourth side:
- MMO open world filler: This part, I don’t know what to think. Sometimes this can be pretty cool in both games, with exciting public events and hidden areas, but most of the time, it’s just going through the motions and collecting things, and killing things with no challenge whatsoever, and doing mundane tasks. In Destiny 1, I didn’t mind this repetitious collecting and mundane missions, because they were punctuated filler in between the excellent and challenging single player missions. But now that the challenging single player missions are gone, the filler is soooooooo obviously filler and I feel like this game is completely wasting my time with this stuff.
The only thing that keeps me moving forward is that my friends have bought the game, so I’m hoping I get to try Nightfalls and Raids with them in the future.