I’ll blame it on Achievement collection OCD and when I was “homeless” last year I stayed at a friends house who had a PS4 with Destiny :-)

Warframe still adds more content per year than Destiny and offers a better ‘universe’. The 6 man raids in Destiny are ‘better’ than the stuff I’ve seen in WF though (8 man raids that had horrible matchmaking when they first came out and idiotic mechanics… - still people do them…)

I’m not sure if the 940 hours played is correct though, since that seems like a lot. (I didn’t play Destiny at launch to my knowledge, started last year… believe it lacked a lot at launch from what I heard?)

I had the opposite reaction to Halo 4. I really loved Halo 4. The multiplayer was crap, but I thought the single player campaign was the best since the original Halo. But I didn’t enjoy the Halo 5 campaign much at all. It has some highlights, but overall I’d rate it just above Halo 2’s campaign.

The main problem with Halo 5’s campaign is that it’s all Co-op. Even single player is Co-op with A.I. teammates. And the AI teammates aren’t very good.

Great news for everyone on Playstation…

There’s a 13GB patch for Destiny out now.

And we all know how speedy the playstation network is.
But before your download can begin, it needs to “prepare” space.

I think the lack of a ‘speed gauge’ on the downloads on Playstation was intentional, so people couldn’t see how slow it is. I.e. now it just “feels” slow, but when you see it downloads at 200kb/s on your 240Mbit connection, you KNOW it is slow.

I guess I can look at the login queue for WOW while waiting for Destiny to download the patch.

In 2016 one would have expected everyone to do patching like GuildWars 2 where you could stream the bits and bytes in the background while playing content that didn’t require said content.

Trying to get some of the Moments of Triumph before the Rise of Iron release next week. If any qt3’ers will be on after 6:30pm PST shoot me an invite:

xbox one - Pyperkub

Oh yeah, need to reinstall Destiny, looks like. I’m usually on later after everyone else is asleep, somewhere around 10 most nights.

I picked up a cheap Taken King disc for my Xbox One (having only played on PS3 before). I am planning to just take my time with the game and enjoy the gameplay and combat and not worry about grinding or rushing to level cap.

I was holding out to see if I should grab Rise of Iron before restarting my journey with moon wizards. Every in-progress review or first impression article I have read suggests the new content is not worth $30 (especially to a tourist like me). The campaign’s length is between 2-4 hours and there is a lot of recycled and re-skinned content.

While I will play through again treating it like a single player game it seems that Bungie really fumbled with fleshing out this game. The core gunplay is what I enjoy most but man the repetition, story, and worldbuilding are all major misses across three years. Wonder what happened?

I looked at Rise of Iron on the Xbox marketplace last night and hovered over the buy option for a little while. And I pondered - $30 for another expansion? More stuff like the other expansions? I enjoyed them but this time around I think I’m out. Maybe I’ll be back for Destiny 2.

Destiny is a MMO witha montly subscription model hidden inside DLC. The last one is not bad, is not amazing. It comes after Taken King that was otherworldly and suffer for that. Anyway more Destiny is always good, if you can do it with friends, this is a coop game.

I dunno, I think I just want Destiny 2 at this point with all new stuff. At 1000+ played I loved Destiny, but finally I just hog tired of the same old locations and enemies. Rise of Iron looks fine, but just not enough different to get me back in.

I won’t rule out getting back in eventually, but it was when they unveiled the year 2 “feats of strength” (or whatever they’re really called) and I realized I didn’t have the time to put in to finish those before the (now passed) deadline that all urgency to play Rise of Iron itself also left me.

Pre-ordered Rise of Iron (xbox one) last week and went through the first few story missions - really enjoying going back to this. It’s still a fun game and some of the new stuff is pretty good. I only did a Titan the first time around (bought the Taken King version over Christmas), and am anticipating starting a Hunter just so I can go do a bunch more Nathan Fillion quests ;).

Haven’t tried any of the new multiplayer yet.

I’m pretty tired of Destiny, too, though I haven’t played since last October. I played tons for the first several expansions, but the return on $30 seems pretty small when Warframe keeps cranking out content for ‘free’ (basically I buy Plat occasionally when it’s on sale so I can afford more Frame and Weapon slots).

I’m certainly interested in seeing how they sell Destiny 2, though, and what they overhaul now that they aren’t ‘held back by previous gen’- a supposed excuse for a lot of things in D1.

Made it through the Rise of Iron single player last night. Dismantled 50+ legendaries and got 4 350 light level items. I’m ready to try the strike soon and get my Iron Gjallerhorn. And I’ve got 350+ strange coins waiting for Xur.

It took a while to get back in the swing, but I’m back, baby! PS4 tag: Kadath

I am enjoying the new strikes, patrol areas, at the moment. Destiny is a state of mind, and is cool to enter again in that state. I enjoyed the story missions way less than grinding, and that is weird.

Warframe, Planetside, APB,… … I have played these games too much, and is hard to come back, but it seems Destiny still have something for me

Back into it as well. This isn’t nearly the DLC Taken King was, but at the end of the day, it’s more Destiny. I agree with the “state of mind” sentiment.

I just read that the 320(non heroic) Omnigul strike is dropping 365 gear. So that’s my Thursday night then!

The first mission on the DLC was kinda nice, loved the scenery on the top of that mountain :)

You’d think a game wouldn’t still be able to disappoint me so much, two years after its initial release. After so long, I’ve either given up on a game or still find it immensely satisfying. But after a week with Destiny: Rise of Iron, the fourth expansion to Bungie’s endlessly injured shooter, I’m mostly befuddled. That’s not just because the expansion is lighter on content than I could have imagined, but because it seems light on care.

Nearly everything in Rise of Iron smacks of recycled content. The gear, the strikes, the enemies, and even the writing all feel like things we’ve seen before, many times over. It’s as though whatever Bungie employees not working on Destiny 2 were forced to cobble together one last dollop of content for the original game so 2016 wouldn’t pass without something they could sell. Almost nothing is actually new, and what is new rarely feels that way.

Yup. Sums up my fear. Well I can jump back in sans Rise of Iron and wait for this expansion to hit about $5 if I even care by that point.

It does feel a little light on content yes. And the reuse of the maps is getting a little bit old, even though we got a ‘wintery scape’

The mountain climbing part was quite nice though.

Yeah, that’s why I am just waiting for Destiny 2. I’m just too weary of the same art assets being repourposed. I want an exciting new world to adventure in at this point.

Still no in game LFG or clan support though…

I guess the Destiny game should have a “note” that it requires a PC for endgame content :)

Gonna take another stab at the mountain today.

Annoying that Green gear only goes to 340, hard to get light level up now.