I just got this game (and a ps4 in general), so forgive me if i’m late to the party…
I like it overall, but… It is basically borderlands, right down to being a huge grind.
The console controls are very well done, which is no surprise for bungie. My last experience trying a shooter on a console was resistance 2 and that was a piece of shit and a great example of how shooter controls suck on a gamepad. Destiny actually works quite well, albeit obviously still it can’t break that glass ceiling.
The graphics and sound are of course nice. AAA game on next generation console, check.
The difficulty is annoying more than hard. I’ve been doing hard missions and all this means is that everything is a bullet sponge and everything kills me in 4 hits (or less). Captains and bosses are particularly bad. (Keeping in mind I am early in the game) These are rarely very difficult as their shots have been pretty easy to LOS, but they take forever to kill and generally have many respawning waves of bland trash.
So far Bungie’s idea of difficulty seems to be to give everything TONS of health, make it do TONS of damage and make it have area effect homing attacks. This just seems… lazy.
In one particularly bad battle, I have to defend a point. There is a group of enemies attacking from the other side of the room and one keep hiding behind cover and not coming out, forcing me to go kill him. The problem is that once he dies, enemies teleport spawn to the sides of the room and instantly kill me because I have no cover from them. After dying a few times on this, I eventually got it, but it reminded me of Mass Effect on insanity where if you don’t know where enemies will spawn from and you are at all aggressive, you will instantly die. At least ME didn’t teleport enemies on top of you though.
Also, there are level 20 enemies randomly in the newbie areas on earth. This is beyond stupid. One time I was doing some public event that was about level 5 and the guy I needed to kill ran in to a pack of level 20 enemies. Many times I’ve attacked something without checking the level first only to be instantly killed because it is 20.
There is no story, writing or depth in this universe at all (yet). I don’t expect Torment quality from Bungie, but I expect blizzard quality of story/characters. These are the people who brought us likeable characters like Cortana and Master Chief and this is what they have sunk to? I also remember the hype promising a lot on how this was going to be a new way of telling a story and how rich the universe was. Obviously this was not true.
So far, items are boring with only a few different weapons. Due to the limited nature of special weapon ammo, I can’t use those that often so I end up using my primary weapon 95% of the time. This might change later on, I hope it does, but this game certainly does not hit the ground running.
The classes seem boring and too much the same. In any class based game I play, I look for the classes to be distinct and interesting. I just don’t see that here, at all. From looking ahead at skills, I don’t see that changing very much. This seems like a game for people who thought the classes in Borderlands had too much influence on gameplay. Sadly I thought they didn’t have enough so I can’t help but be disappointed here.
Lastly a minor annoyance is that there is WAY too much Push Button and Wait. I feel like on every screen I need to hold down a button for 5 seconds to go to the next screen. I understand why they have this on some elements, but the time they set for it is too high.