Kadath
1621
I finally got an Ice Breaker today, it rules!
I also got Song of Ir Yut!
What’s a Yut? http://youtu.be/eNZ1O2KTOOg
Do you like MMO’s? If yes, play Destiny. If no, avoid Destiny.
I don’t think it’s quite that simple. Destiny absolutely lifted a lot from MMOs, but the fact that it’s wrapped around a shooter still sets it apart for me.
Agreed, I greatly prefer the gameplay of a shooter to a more traditional MMO setup, but I think you need to enjoy the structure of an MMO to get into Destiny.
That’s not really fair. I hate MMO’s, but I love Destiny despite its MMO trappings because shooting stuff is fun in Destiny.
You need to be able to accept that you’re going to be grinding.
Timex
1628
Welcome out of the no-icebreaker-having ghetto.
The ice breaker enables all kinds of super cheese.
Teiman
1629
I have a black hammer, It allow some specific cheese that is superior to icebreaker, but is soo specific that is like don’t exist. I can kill the spider and sepikis without reloading.
Yesterday did Roc assaults until my moral crumbled. Theres something about rocs that is exausting, while tigers used to be lightheated. Doing roc’s seems “productive” you take a lot of engrams and sometimes a exotic (I got No Man Behind, :rolleyes: ) but I don’t like how long takes each assault.
This is what I’m finding. The fact that it isn’t built around the tired MMO tropes of DPS?Healer/Tank (or doesn’t seem to be, yet, and I don’t see it changing that much) makes a world of difference to me. I’ve hit level 17, and I’m starting to see gear that takes some of my materials to upgrade, and I found the modifiers to mission difficulty, so that helps.
Though even with that, I’m running missions for the first time that are a few levels below me which just feels weird even if the mission itself is pretty damn hard. I just did the second Venus mission, for the first time, on Hard. The waves of Vex Minotaurs at the end were crazy, and it was supposedly a couple levels beneath my current level. But it did drop a couple Blue engrams, so it seems like it was all worth it.
I dunno, raids, daily’s, weekly’s, marks and rep all sound pretty MMO to me. Destiny seems like DCUO with shooting to me, but I guess I’m in the minority here.
To me that’s like saying “Destiny is like such and such MMO, only with good gameplay added”. Well, that’s fine, I’ll take that. That makes all the difference in the world. Shooting is what I’m doing 90% of the time in Destiny. And 9% of the time I’m traveling through space in my space ship.
I think one man’s ‘grind’ is another man’s ‘Yay, I get to play more Destiny!’
I got to level 31 today and played through Crota’s End for the first time. Having done Vault of Glass twice and Crota once, I think I’ve officially decided that raids are not for me.
I like a stiff challenge in the shooting department but it seems like raids are more about player management than actually playing. I wish there were raids that were just extended versions of the strikes or weeklies instead of all this chalice, sword, relic, lamp-post, cleansing, etc, etc. I think raids are the most MMO’ish thing about the game and the least appealing to me. Fortunately, there are plenty of other ways to play. And play and play and play.
Pretty much my polsition exactly.
btw, welcome to the ps4 fambly.
Thanks! Really liking it so far.
Working on leveling up my third character now and it confirms my experiences with my second: alts are weirdly constrained by class materials (hadronic essence, plasteel plating, sapphire wire). Not really a problem or a complaint, just an observation. When you can share resources (and the methods to acquire them) across your characters, the limiting factor in advancement is the almost fixed rate of junk drops you get that you can dismantle for the materials to upgrade your important gear.
At no point do I have more than 25 plasteel, as soon as I get that many I’ve got an upgrade to spend it on. I’m never held back by needing actual legendary armor to drop, I’m always buying or finding those pieces faster than I can max out their light. With enough data, you could probably hammer out a pretty accurate timeline for taking an alt to level 30-31. Story mode to level 20, equip the exotics or legendaries you’ve found with your other classes and jump to 25 (I had a legendary chest piece and three different exotics to pick from by the time I got my Titan to level 20, one of them I bought specifically from Xûr but the other three pieces were just random drops or exotic engrams from Xûr), then enough vanguard grinding to make sure you’re vanguard level 2 to buy whatever legendaries you don’t find along the way. From there on, it’s probably vanguard strikes as you hope for armor engrams. I actually get excited even by green drops (and then sad when they’re weapons).
Of course this would be different for alts in the same class as an existing character.
Timex
1638
Ya, there’s a certain point along character development, where you don’t have enough standard mats… and it’s annoying as crap.
However, once you pass that point, you then have INFINITE mats, and nothing to use them on. My Hunter, for instance, has something like 1800 saphire wire. And there’s literally nothing I can do with them.
Being able to convert between different types would be very helpful.
Also, more easily accessed shared storage, that doesn’t require me traveling to the tower, would be so nice… I hate having to log in and out and travel to the tower with multiple characters in order to get a weapon like IceBreaker onto an alt.
Kadath
1639
Cleaned up version of the leaked expansion image via Reddit:
http://imgur.com/eyD9lVM
Take it with grains of salt etc.
So jealous. Every week that Xur shows up without ice breaker, I die a little more inside.
Also, I think another point of departure from traditional MMOs is that exotic weapons feel exotic. There is something seriously special about them that I haven’t felt before in more traditional MMOs. Alot of that is because of the gameplay, etc.,