I went with the “be honest” ending, and was disappointed that this turned out to be the Luddite ending. I don’t think B follows from A. I didn’t like Sarif, didn’t like covering up what happened, and wanted to punch Taggert in the mouth from the first time I met him. I think if I play it again, I’ll shoot him in the head when I get a chance.
Tough call for me, mainly because I like FO3 and New Vegas a lot. The writing in DXHR is miles better than either of those two games, the character progression much more interesting, and stealth is implemented much better than in any game I can recall. On the other hand, I like the sandbox nature of the Fallout games, and enjoy the Fallout combat much more, despite its flaws. I’ve played through both Fallout games at least 3 times each, I can’t see playing DXHR that much, though I’m tempted to try it again and be more combat-focused. Maybe try a pseudo “Iron Man” approach, only allow myself to use auto-saves or saves where I’m exiting the game. I think feeling compelled to reload after every stealth failure hurt the game a lot for me, so avoiding creepsaving might help, but it’s difficult for me.
I thought it was pretty clear what your ultimate target was. I used the laser rifle for that one, it was remarkably effective. The whole thing lasted just a few seconds once I realized the other targets were just distractions. Despite how very, very easy it was, it was satisfying because it was the first time I really got much use out of a long-range heavy weapon. I’m really not very good at shooters, so I appreciate games that let me play sniper effectively.
I was fine with the ending, though felt the final choice was ultimately kind of meaningless. I don’t get the hate for the Fallout 3 ending, I was fine with that. The final boss in Mass Effect 2 though… urgh. That was certified retarded. Not so much fighting it, the nature of it. That alone was the main reason I was never tempted to replay the game.
It certainly has potential as casual strategy game, though as I’ve said before, the element of chance is much too high for my taste. Though my pack-rat tendencies clearly came back to bite me again on this, I had 20+ Stop and 30+ Nuke viruses at the end. I think if I were to play again, I could get through all the hacking in the game without save/reload, now that I understand that you have 2-4 attempts per device, and that you really should use those viruses liberally when your skill is low because there will be plenty more available in the future.