But I might need them later!

Maybe you could even use another method to deal with enemies that aren’t takedowns… just an idea. :P

New Game + doesn’t give you your weapons and stuff, just augments. It’s still sort of like God mode, though, but it’s a good alternative if you want to try run ‘n’ gun styles.

Pretty much this. I find it difficult to use up resources merely for convenience’s sake, even when I know it probably won’t hurt me.

It’s true, I really should have just hit some of those guys with the stun gun. I’m trying to deliberately ignore the XP system, but it’s hard.

Oh I remember the stun gun… it was one of the points in which I complained about balance. So good it’s almost a cheat! One hit to neutralize everyone, at distance, maintaining stealth. Pure OP.

Doesn’t work at big distances, slow to reload and useless if there are two or more guards together. You have to draw them off individually with sound and them tranq them. Considering how hard it was to do a non-lethal save of Mariq on “Give Me Deus Ex” difficulty, it’s definitely not OP.

Apologies if I resurrected the wrong thread.

I have not played any version of Deus Ex: Human Revolution (original or Director’s Cut), but would like to start a play-through. What is everyone’s opinion on which version I should pick since I own both at this point. I have heard conflicting arguments. My general understanding is that the Director’s Cut fixes several things wrong with the original release–like tweaked boss battles–but has some bugs of its own and makes some aesthetic changes the differ from the original release like downplaying/removing(?) the gold/yellow filter, etc. If there are significant aesthetic changes I am more inclined to play through my copy of the original release to capture the experience that everyone had in 2011, but if the Director’s Cut is a substantial improvement I could be coaxed in that direction.

Advice?

Thanks,
Todd

Play the Director’s cut.

You’re in for a treat. Fantastic game.

Yeah, definitely the Director’s Cut. I can’t think of any drawbacks, only advantages.

It doesn’t completely “fix” the boss fights, since it still sticks you out in the open at the start of each one, which is completely at odds with the way the rest of the game plays. However, it does make it possible to win all of them by methods other than a straight slugfest. You may die a lot while finding out how to get out of each arena, though.

It also integrates the Missing Link segment into the main game. That’s reason enough in itself. Missing Link is a big chunk of game, significantly adding to the total play time.

Also, just thinking about the game makes me think about playing it. It’s almost as big an issue as the original.

Director’s Cut, for sure. I didn’t notice any changes to the aesthetics. It’s still a very yellow game.

I have yet to play the Director’s Cut (still on my to-do list), but everything I’ve heard about it puts it as a clear improvement over the base game. You’re better off just playing the more recent incarnation.

It’s an awesome game, but the director’s cut has quite a few issues. It’s missing some fixes and optimizations from the original release. A very passionate person over on the Steam discussion page made a comprehensive list of bugs, missing items, etc. It probably won’t be an issue if it’s your first time playing, but if you don’t have the best hardware it’s something to keep in mind. The improvements, such as the integration of the dlc and the best developers commentary ever, are fantastic additions. It’s one of the best games of the last generation.

Everyone, thanks for your advice. It seems like most people here didn’t have any noticeable issues with the Director’s Cut version. However that Steam forum thread that Mr.Tibbs mentioned is quite disheartening. One of the more recent posts reads:

This can’t be stressed enough. Some have performance issues/UNPLAYABLE FRAMERATES and some don’t…but non-performance related issues remain for everyone, and make the DC objectively inferior to the original version.

I wonder if that thread represents a vocal minority with quirks or something more. My PC is pretty beefy–Intel Core I7 4770K 3.5 Ghz, GTX 760, 16 GB of RAM–so I don’t think I will suffer any performance issues from my hardware specs. Perhaps I will give the Director’s Cut a try and see if I run into any of the noticeable issues like missing textures, etc.

-Todd

You’re probably right, just thought I should pass it along. I’m sure there’s some legitimate complaints. I think at one point Eidos Montreal said there was another patch in the works but it never materialized. Maybe their still sore over that?

With that rig I doubt you’ll have any performance problems. It’s an amazing game. I hope you enjoy it as much as I did.

I do appreciate you mentioning that thread and I am not dismissing it lightly as there are a number of legitimate issues mentioned within. Fortunately I own both versions so if one proves problematic I can switch to the other version. I was just trying to get a sense if there was a consensus on one version being superior.

Thanks again for everyone’s input.
-Todd

Don’t look at that list. Just play the game and enjoy it, it will run fine on your PC.

It just got worse towards the end - Square Enix influence was obvious with the overly emotional jrpg garbage dialogue at the end. Lots of generic environments, average level design, meandering plot (and not in a good way like the original). The end was crap and poorly realized.

The initial city parts were very good in places. Some quests were memorable (the PI), but it never really came together imo.

Played it in on console and the framerate is garbage.

Yeah about 2 years too late I know. Hope the PS4 sequel kicks on but I dunno. The japanese influence is a killer, it has to go.

My new computer will actually play this so I’ve finally been able to…

Was really enjoying it until the Barrett fight. WTF??? I’ve died 50 times and all online tips don’t seem to work.

If the answer is somewhere back in the 3756 posts, I apologize, LOL.

Anyone here have any good ideas? Can I turn it down to easy and back?

Stay around the edges, throw grenades or gas bottles at him and shoot them. Use the pillars to hide behind and when he gets close, run around to the other side of the room. Keep your distance. There’s a few hidden areas with switches that will open for ammo/grenades etc. Not sure what augs you have, so try and use them to your advantage as well.

Just keep persevering, it’s actually one of the easier boss fights ;)