I like how the consumable devil arm system adds an additional strategic consideration to combat, but who or what is scattering robots arms all over the world for Nero to pick up? There has to be a less contrived way to acquire arms.
Seems likely. DMC 4 and DMC both received one before release, as did Monster Hunter: World.
In other news, the deathcore musical theme for Dante went over like a lead balloon, and then news broke that the band had some past sexual assault allegation – society’s ace in the hole for everything that sucks, apparently! Capcom took the music video down. Not sure what’s going on.
Paging @TimJames, Xbox Portugal jumped the gun and released the Game Awards trailer early. The big takeaway is that a demo will be released tomorrow on Xbox One!
Tried the demo on Xbox. It’s the Nero demo they had at the conventions. It’s a bit boring with only a few fights against basic enemies that die quickly, plus a boss fight that’s a little more interesting. They disabled the ability to jump off enemies so there’s no fancy jump cancelling to explore.
It’s very similar mechanically to DMC4 in terms of the inputs and what I’m doing. I started getting into it after a few runs through the 10 minute demo. I decided to quit there and experience the game fresh.
The framerate drops occasionally on a standard Xbox One. Apparently there will be a PS4 demo soon, but no PC demos, probably to prevent data mining.
The PS4 demo came out this week. It includes jump cancel so all the experts are seeing what they can do with that move. It already sounds like one expert technique, inertia, is not in the new RE engine, which may limit some of the smoothness you’ll see in some combo videos.
I hate to say it but I don’t really care. If I want to do fancy combos I can still play DMC4. But I feel bad for the people that have played that game for 10 years and were hoping it would be all that plus more. It’s hard to replicate “glitches” and tech between engines.
That video has significantly tempered my enthusiasm. I feel like the DMC games I’ve liked had a sort of goth-comedy combo that worked really well. Even the last one felt pretty cheeky. That trailer just looked sorta goth-anime boring. Although I think MGS Revengeance looked similar. The comedy part of that was totally not obvious to me until I was playing it. Maybe that’s the same here.