Diablo 2: Resurrected will test your resolve to boycott Blizzard

I really hate the way they adapted this to the controller. Diablo III feels like it was meant to be played on a controller, but they didn’t bring any of those UI/UX upgrades or Quality of Life improvements to Diablo II. Diablo II is one of my favorite games of all time, but I think I’ll stick to Diablo III on my Switch.

When you hover over your potion belt, you can hold down right stick to auto-fill it. I think it’s right stick, it’s the same control as the inventory auto-sort - it tells you exactly which in the tool-tip.

If you already have something in one slot it’ll fill the one above it with the same type.

To expand on Profanicus’s excellent tip, this also works when you click to pick a potion up - it will try to fill up the empty slots in your belt first (using the first row as the type it tries to populate with) so I like to drink a mana or health potion before picking a new one up to keep my globes topped off and my inventory free.


Ice Sorceress being a complete badass in Act V

I’m actually enjoying the early game. Mostly because there is a sense of danger if the wrong mobs pop up, much more so than early D3 when it launched. Early game D3 is so easy now that you can play just fine with your eyes closed.

I can’t decide if I am just annoyed at the tiny inventory or popping back to town frequently creates a sense that clearing the map is more of an expedition than a quick walk.

It’s a lot better balanced if you activate /players 8 as a console command. It used to be available in singleplayer and LAN characters (those were the same thing), but since they got rid of LAN characters, it’s only available in Single Player. But you level up a lot faster, and IIRC you hit Duriel around level 24 or 25, maybe even higher than that. So you have a lot more options on skills you can use against Duriel.

Playing this on the PS5. So far using the controller is fine. I thought the grid-style inventory management would be tedious but I don’t mind it at all. Loot drops are less frequent than in D3. The biggest annoyance is being constantly told my bag is full because clicking “X” for combat is also for picking up loot. Maybe I should have picked a ranged character.

Definitely lots of nostalgia. I enjoy the music so much. And the cinematics… Blizzard was at the top of their game back then when it came to cinematics.

I practically rage quit this morning before work because of this.

You should be able to re-map the attack button to something else, no?

Also thanks for the potion tips @Profanicus and @Scotch_Lufkin … life saver!

You can split those keybinds out.

On the PS5 controller?

Go to the menu and there’s a section next to the skill trees that says something like other skills. You should be able map the basic action there.

Put me down as having hit all the best spots, nostalgia-wise. Doubled as my 22 year old son is currently living with me and we both have fond memories of our playing it together (as in him on my lap) when he was small and on and up through the years I guess until WoW took over. But we were D2 Hardcore for a long long time. (Not doing HC this time around.)

I wonder what the sales numbers are.

my how i’d like to see that! And wow population right now…Got to think that some of those million plus new order players are/were wow players…

So if you forget to “save and exit” your game in offline mode, your character progression doesn’t get saved at all? Six+ hours not saved. I’m back to lvl 1. That’s odd, since I could swear I kept seeing a “saving game” icon flashing in the bottom right-hand corner as I played. I’m so used to console games auto-saving your game, this took me by surprise.

This seems odd - it implies you could save-scum? I thought Diablo 2 saved in real time at all times. How did you forget to save/exit? Did you Alt-f4 out?

I’m playing on the PS5. Most modern games don’t require jumping into the Options menu to save your game. I’ll just have to keep this in mind when playing D2!

It’s a bug.

We have received multiple reports of this issue and can confirm it is not working as intended. Currently, we do not have a workaround or resolution that can be provided. We apologize for any inconvenience while our developers work as quickly as possible to resolve the issue.

Amazing that they can ship with that type of bug. I guess it goes to show they think most people will be playing online. (Because I guarantee QA knew about the bug but they shipped anyway).