Telefrog
3481
Sorry guys. I can’t actually boot anyone. That ability seems to be reserved for McMaster.
We could form another clan and all active players could leave the old one for the new…awkward but so is this odd limbo…
Reemul
3483
Maybe Tom could add a couple of current players to officer / add/ boot status even just to get things cleaned up and then revert back.
Or maybe we go for a QT3A for Quarter to Three Again. After trying to coop i now realise what a big difference it makes to enjoying the game etc and we seem stuck.
Edit - Sent Tom and Jason a PM asking if they make some room or add some officers, hopefully this can get actives in.
I’ve only played co-op with my wife, because in HC playing with anyone you don’t at least have a modicum of trust in is suicide… Be great to find some other HC reliables to play with, yeah.
instant0
3485
I hear people saying that, I’ve always found them to be shit. What builds/classes need these?
Reemul
3486
http://www.diablowiki.net/Reaper's_Wraps
Full explanation here but it seems health globes fills for example on a Monk spirit meaning you can use health globes to keep your skills running for longer.
Becoming
3487
Not sure if it’s any sort of actually popular thing, but I use the Fist of Heaven skill basically as my primary with my crusader as it hits like a truck and chains lightning between itself. Without the wraps I’d never have enough resources to make that work.
I have no idea if that’s super efficient, but I do know it didn’t seem workable without them.
stusser
3488
Any spec that worries about resources, basically, which is most of them at lower gear levels.
Got my first Vault today. Made about 10 million, four legendaries including the gem. Quite a hoot, in a Gringott’s sort of way.
With all your +% Physical damage, is it really worth having two runes that change your damage types off of physical? Wouldn’t it be better to go with barrage and blade storm? At least until you have a chance to re-roll those stats? I haven’t played a monk at that level, though, so maybe cyclone and radiance are key in some way I’m not seeing.
…and another one bites the dust. The next time I logged in after my lucky vault run, my season wizard manages to get trapped in Halls of Agony by a nasty blue pack of Unburied with Frozen. Couldn’t even get a potion off. 70/30 with mostly set gear, but the geometry plus nasty luck did me in.
Started another wizard of course. Those things die like flies…
jpinard
3492
What difficulty level are you using with your Hardcore Seasonal Wizard??
Jab
3493
If anyone wants to team up for hardcore seasonal or whatever, I’m Jab#1340 on battle.net. Right now I have a level 70 HC crusader which is doing well but I don’t mind starting another character to take a break from torment 2.
Reemul
3494
Thanks, that does make sense, i shall try it out tonight. I am pretty much up to 400k dps now but am still after decent equipment.
I can do Torment 1 solo without dying unless i get real unlucky.
Also does anyone know the affect of doing a bounty coop but splitting to do different bounties within the act?
Last night i ran 2 acts coop but we did 2 each and the final together, i managed it but found it much harder going, just wondering what the difference is?
Not had anything from Tom, or Jason re The Guild so not sure where we go from here?
The difficulty scales based on the number of players in a game, so if you’re doing separate bounties, the enemies are going to be tougher than if you were solo.
I lost one on T1 and one on Master.
jpinard
3498
Whoa, how in the world can a person do a T1 character on seasonal starting from scratch? That seems impossible without paragon points and special armor!
To clarify, the seasonal was Master level, the other one was a non-seasonal. I haven’t yet gotten a T1 specced Wiz leveled in Seasonal, though it’ll be easier now with 10 mil in the bank and such.
Demolira
3500
I’ve been able to do T1 on my HC Seasonal Witch Doctor that I just got leveled up. It’s not particularly quick, but it’s not suicidal. The Legendary drop rates aren’t too bad, so it’s pretty easy to get a decent weapon on the way up.
I lost one WD at level 61 to a Mortar elite and lag, but the second Witch Doctor is still chugging along. T1 rifts are slow, but I’m mainly doing those to get to Greater Rifts. Torment isn’t nearly as scary as it used to be.