Diablo Immortal - Stay awhile and pay on your mobile

No Witch Doctor… boooo!

I also read this is set between Diablo 2 and 3 for those dying to know how this fits into the lore.

I did see the video, it looked to me like the same classes doing the same abilities? But on mobile, and in a format that fits in with the mobile pricing/gameplay structure. Sure, “new abilities” which are probably to cover for abilities that they can’t make work on the platform, and new dungeons that fit the platform, but it clearly has the same art style and “feel” of the existing Diablo.

I don’t mean to say it’s a straight port, like how Diablo III was recently “ported” to the Switch, I mean it’s adapted to work in Mobile, but it’s still very clearly based on Diablo III. It also, being on Mobile, probably won’t be as detailed and in depth as Diablo III on console/PC, which is what I already have.

There’s scenes where the characters are hanging from ropes and look at the chasm below them. There’s scenes where they’re fighting on a raft. There’s fighting bosses that I never saw in Diablo 3 or its expansion, they are using abilities that I haven’t seen in Diablo 3.

If this was coming to PC, I’d be excited.

But yeah, mobile only, so who cares. But it’s definitely not Diablo 3 (other than clearly using a lot of the same assets).

I think for me the problem is doing a few tricks like scenes where you are on a raft or dangling from a rope (again, like I said they have new stories in place to take advantage of the platform, and this is what I was referring to) but it looks like Diablo III, down to the same exact classes, but not as much fun. Probably because I’ve never had a good time playing action games on mobile, I feel like my hand is always in the way.

Rumors are that this game is a reskin of a previous mobile ARPG/MMO from Netease by the name “Endless of God”. The screenshots do look extremely similar.

Nothing necessarily wrong with that, they already had an engine and framework so they’re using it.


There are basically a hundred free to play Diablo clones on mobile and they all look like that. Honestly, if Blizzard had announced this as an internal project and not in partnership with Netease I think people would be excited.

To me Blizzard is already dead anyway, so I don’t care much either way.

I enjoyed HotS, but they refused to do the work to make it good and just made it worse. Now it’s basically a dead game. I hated Diablo 3 after they reworked it to be “massive numbers and clear time are all the game is now.”

Before that… uh… The first few WoWs were neat?

Overwatch isn’t terrible as far as I know, but it’s also not my kind of game really.

Hahaha I feel bad for the guys on stage .

Blizzard has felt like a money first developer for a long time now.

Pretty much since Activision bought them. WotLK was good by most accounts, but that was well into production before the merger. Everything made after that has had issues.

I liked Cataclysm, but I’m in the minority there.

Maybe this will make them money. But it also identifies them as one of a hundred+ assorted developers of copy-pasted MTX-based games.

They used to be Blizzard.

So much cringe it might just transform into an episode of The Office.

(Apologies if it’s the same bit Kalldrexx has linked above - that one’s not loading for me.)

This makes as much sense to me as if there had been he-man toys sale events with kids 35 years ago, and they were broadcast. Who are all those people?

Still pissed about the unarticulated Cringer though.

Is this the first time you’ve heard of a convention or something?

This is 100% a marketing issue. Not only did they make sure to block a huge time for Diablo at Blizzcon for this announcement (making it seem like a big announcement for fans was on the way), not only did they make a big deal about the cinematic trailer about a new story in Diablo before mentioning mobile, but they also decided to make this product the last part of the Blizzcon opening ceremony (signaling that Blizzard thinks this will be amazing for their attendees).

All of their actions were geared towards hyping their hardcore fans (the people that attend and pay attention to Blizzcon) but those type of people just aren’t going to be the ones excited for a mobile Diablo. If they had announced this to their twitter feed out of no where and led with the phone/tablet aspect from the outset people’s expectations would have been managed and the right crowd would have found it and gotten excited.

Yeah, the whole ordeal is the best ad for Path Of Exile imaginable.

I also love the images of the empty mobile booths. What the hell were they thinking?
This is one of the most interesting train wrecks in a long time.

198k dislikes to 6.8k likes as of now…

As much as this is not for me, and as much heat as this is getting right now, I’ll bet it will be wildly successful.