Difficulty levels in games

It’s not my job as a player to increase the amount of pushback a game offers. In fact, that’s the opposite of my job. My role in the equation is to get around the pushback. If you ask me how many hit points the monsters should have, why wouldn’t I say 1?

Your answer is “because monsters with 50 hit points are more fun”. With all due respect, you would make a terrible game designer!

Yes, we’ve already established that you’re an advocate of “finding your own fun”. :)

-Tom