Difficulty levels in games

Wait, what? You think I hate it when video game designers include difficulty settings? That would be dumb. What gives you that idea? If you show me what you’re talking about, I’d be happy to clear up your confusion. You’ve obviously misunderstood something I wrote.

But to your point, yes, I like Under Falling Skies enough to try some house rules to make the finale less of a kick to the nuts.

-Tom