DiRT Rally 2.0 - Ain't no ordinary Rally, it's evolved!

#216

The Lancia 037 was definitely my car in this category in the first game, and it was pretty much uncontrollable. But in retrospect, it was easier to control than the Porsche 911 in this game.

Awwww geez, I thought I’d get to play this morning before getting ready for work, but there’s a 9.5 GB update today.

#217

Am I the only one playing this?

I finished the Australian part of the Clubman Championship ahead of my close AI rival by less than half a second after 6 stages, grabbing my first 1st place finish. I’m currently driving through New England in the Alpine. It’s tough. I’ve already used one restart on my first race. As the cars get faster, these tracks with long straight sections with subtle turns get more and more potential death traps.

#218

I haven’t in a few weeks. (Blame Factorio.)

I did tap the brakes in my real-life car coming down the gravel road from my pistol range to shift weight to the front wheels so I could attack a turn more sharply, though, so it’s clearly still on my mind.

#219

I am still playing it on the Career mode on Pro. Try to do a rally a day, currently using the Golf on R5. I think I prefer the tracks to DR1, I don’t feel you need to have memorised them in this one as much, there are a still a few dodgy calls here and there of course.

I should do more of the challenges but so many games to play!

#220

Unfortunately been busy lately, which has severely reduced my free time to hop on and play. Hopefully, should have some free time right around the time Sweden releases though.

#221

I think Sweden is scheduled to come out tomorrow.

I am slightly tempted, just to see if different call notes make a difference. Overall I have enjoyed the call notes in the second game a lot better. They seem to be more careful about always telling you where you should be coming up on a crest, and the addition of “extra extra long” and “unseen” modifiers is appreciated as well. In general the calls give me a better picture of what’s coming, which should make a difference in Sweden where I just couldn’t learn the track despite doing it hundreds of times, since it all looks the same.

#222

Viral gif from first game

#223

So Sweden happens to be a bit snowier this time round compared to the original DiRT Rally. While the gravel surface under the layers of snow does appear with the stage surface degradation, it still isn’t as exposed as it was in the first game. Studded tires provided a decent bit of grip through the stages, so it will not feel as slippery as the snow and ice in Monte Carlo did on Winter tires. The road seems maybe a tad wider too, giving just that little more wiggle room. The pace notes from Phil are alright as well so far.


Possibly a bit easier to get the hang of this time around as long as you drive within your limit to learn how the car will react in different scenarios (e.g: cornering, on throttle, etc) before trying to max attack for fastest times.

#224

Has anyone figured out if the new tracks will be incorporated into the campaign/career mode like in the first game, or if only the original 6 locations will show up in career mode?

I’m almost done with my current career, just had to restart my 5th leg in New England for the 3rd time this morning. After the 6th leg, I’ll be done and get promoted from Clubman, then I’ll see if Monte Carlos will be incorporated into the next career stages.

#225

Yeah, the DLC locations get included into the career mode selection pool. So far only six locations at a time are selected for the Rally Career so you get a randomised selection from the base locations and whatever DLC locations you have owned. Or should that be enabled on Steam? I haven’t tested it but I imagine Sweden DLC owners can probably turn off\on Sweden, for example, appearing in-game via the Steam Game Properties menu -> DLC sub-category and unchecking\checking it.

#226

I just did Monte Carlo in the career mode it was fun. Similarly the patch notes mentioned Sweden would be incorporated into future My Team events I believe.

#227

So this is obviously someone who has this course memorized down to the millimeter. No HUD help, no voice instructions, just driving the course at full speed like it’s no big deal.

#228

So what’s the verdict on this one at this point? I really enjoyed the first, though I didn’t really get all that far with it. I don’t have a wheel and will not be getting one, and I’ve read that this requires a constant online connection?

In short, am I better off going back to spend some more time with 1, or picking up 2 at this point?

#229

Pick up 2. It’s really good. It’s more quality content. It sounds like all the tracks from the first game will eventually be added to the 2nd game via DLC. So I’m going to buy all the tracks I enjoyed in the first one again in the second. It’s got slightly improved physics and a slightly better feel, and it’s got tire degradation. I think I’d rather do the original DiRT Rally tracks in this new engine. For example, Monte Carlos is great in DiRT Rally, but the way you slip and slide on the ice in the sequel version of the physics just feels more like real life.

#230

Well it is pretty good right now and it should only get better with each future patch and content drop, plus it plays even better on controller than the original DiRT Rally. Remaster the rest of the DR1 locations in DR2 and I can’t think of too many reason to go back. So I would vote for picking up DR2 at some point in the future. Only certain parts of the game need an online connection to communicate with Racenet, so there is also plenty of offline content to mess around with.

On an unrelated note, driving Sweden heavily since its release appears to have also improved my general driving ability in other locations too. Took a break to do some R2 rallies in Australia and was noticeably faster.

#231

The 2007 Ford Focus RS and the 2008 Subaru Impreza coming in a few days, can’t wait to see how they compare to the Skoda Fabia and the Citroen C4. Then a fortnight later, the Panzerplatte and hinklestones return with Germany.
#232

Welp, the 2008 Subaru Impreza possibly just took the 2005 Skoda Fabia’s crown as best car for a predictable, calm and stable drive. Handles like a dream so far whilst I smash it through Poland at high-speed, a location where it can be very easy to come unstuck whilst bouncing off the rev limiter in top gear. The 2007 Ford Focus RS Rally is a different beast to how it was in the original DiRT Rally, this feels much more lively and aggressive in a similar vein to the DiRT 4 version. Has the potential to be seriously fast but it also will require a bit more learning to adjust to the car’s characteristics, such as the car getting a little loose or understeery at high speed when getting off the throttle.

All in all, so far two thumbs up from me for the two new cars. The Ford Focus is a series staple but this is one of the few, if not first, times the 2008 Subaru Impreza has been in the series. Similar looking hatchback Subaru Imprezas have been in the franchise before, such as the 2011 NR4 variant in the original DiRT Rally, but never the original WRC car that Petter Solberg drove for the Subaru World Rally Team.

#233

Thanks for that review of the 2008 Impreza Malkael. I think that will be my next purchase. I’m not having as much fun in the FWD H2 Golf GTI, so I might abandon that championship, and switch over to something else. Maybe even the new Subaru.

Btw, when I started the Pro Championship in the Golf, the 6 locations it picked happened to be the six that came with the game, no Monte Carlo. I’ll see if abandoning that and starting another will yield the same result, of it Monaco gets added this time.

#234

Time for some more screenshots again. This time of the 2008 Subaru Impreza S14 kicking up the dust in Australia. The other cars in the 2000cc class on paper may be theoretically quicker, yet the Subaru is the one that has me going consistently quicker currently. Shall have to undertake the Citroen C4 acclimatization period again, that car is definitely setup for Sebastien Loeb’s driving style, soon though and see how I compare.


#235

Picked this up today in the Humble sale. I’m pleased (and relieved) to find that it works on my system, but a quick shakedown makes it vividly clear that any lessons I learned in the first game have left me. I don’t see a tutorial/driving school thing. What’s the best way to learn/relearn how to drive one of these crazy things?