So, finally finished the game with about 160hrs sunk into it. Really enjoyed it, but like many, I had burned out on it a bit around the nameless isle and took a few months break then.
My lead character was the Beast, thought he would be fun to play back when I started, but ended up a bit dissapointed in his storyline compared to the others in my party (Lohse, Fane & Red Prince). Also there was a storyline bug after I dealt with Justinia & Isbeil and during the Epilogue the game seems to have forgotten I had an origin character and gave me the generic outtro. But I don’t mind, the rest was pretty fun!
I have to agree with the others that the final battle was pretty tough and I really struggled to keep everyone alive until the end. I gave the battle about 3 attempts, guess I could have tried to cheese it with more efficient uses of potions & teas and an optimized respeck, but I just wanted to push through it as is.
There are indeed some weaknesses with the armour systems and I’ll have to mull it over if I really want to go back to see what Sebille & Ifan’s story is and check out the magic schools I eschewed on this run through (necro, summoning, scoundrel).
Like I mentioned a while ago, I REALLY loved the fact that you can rotate the map and aren’t fixed to a flat iso view. That simple interface difference raised this game heads above Pillars and the other RPGs out there. Such a pity that isn’t more common in this current rebirth of this genre.