I’m one of those people that has to be moving at the top available movement speed any time I’m moving at all unless I’m playing a stealth game (or in this case, a stealth character), so having points in between has never mattered to me. I can see the advantage of analogue controls in driving games for steering, but obviously that’s not Skyrim.

Yeah, but I found in the games that I played the difference was between “slow-ass … moving … to … slightly less slow-ass”. A difference that didn’t make a difference, since the whole game was geared to “medium slow-ass” everything, in movement, targeting and in shooting, everything (talking about those things like Halo, etc., etc., that I tried, this was about 4 or 5 years ago).

In Skyrim (and most games) I have “walk - run - sprint”, which is good enough in practical terms. And I speak as someone who quite often walks in MMOs and pretty games generally just to smell the roses and feel like I’m, well, walking, so it’s not as if I’m against slow in principle.

I’m just against games being designed around slow because of the inability of controllers to let a player quickly move a cursor or point of focus of some sort around anywhere on a 2-d surface, or notionally off it, into a virtual 3rd dimension and back again, whenever they want to (and everything that entails for both gameplay and UIs).

(But I’m also aware of the debt PC gamers owe to the XBox in terms of keeping PC gaming alive through a dodgy patch.)

While I’m ranting, it’s the same stupidity re. touch screens. Sure, a touch screen is fine when it’s a wee thing, but who wants to use all that muscle power to do something you can do with a twitch of the hand with a mouse, on larger screens?

Well, I got Skyrim as a present soon after it came out but only played about 3 hours. Now, many years later I’ve begun playing in earnest, starting about a month ago, and am now playing almost every night. I’m now up to lvl 27. I was playing only LOTRO for the past couple of years or so, but became tired of that. I did the same thing several years ago with LOTRO and took several months off to play Fallout 3.

What a fantastic game. Although I do agree with a comment I saw somewhere that says it’s “deep in lore, but shallow in plot”, it’s still holding my attention. And it still looks great on my 4-year-old PC (with a 3-year-old GPU). I only use a couple of housing mods.

Based on my admittedly brief viewing of ESO videos, I don’t get how ESO is all that much different from Skyrim. I’ll probably be playing this for another year at my pace.

ESO has a much, much better advancement system, slightly better combat and significantly less world interaction.

Why would one want less world interaction?

One wouldn’t. It’s not all roses, is what I’m saying. But I’m okay with the trade, personally. Advancement and combat are way more relevant to me than jumping around on dinner tables to make the silverware fly off in various directions.

Made the mistake of downloading this a few days ago. I’m falling into the infinite time sink again. Whoops. Good God what a masterpiece. Maybe I’ll finish the plot quest this time.

Good luck with that :D. Me and a friend are both at ~400h played (over multiple restarts) and neither of us managed to see the end yet.

I too returned recently after a short break. Since my gamepad was plugged in, it forced me to use that, but interestingly enough, I might find I like it better than the mouse and keyboard I’d been using for the last 100 hours.

Very recently started the legendary edition on PC. I have installed SkyUI and XCE.
I saw that there are unofficial patches for all DLC, are these recommended? I played a bunch on XBOX, but didn’t notice anything gamebreaking, so not sure if the unofficial patches are worth it. The changelog for them is quite long…

Yes, definitely. They don’t change the gameplay, it’s just bugfixes (and other minor stuff liike lod fixes, moving displaced items, fixing text and so on) so it’s totally worth it.

Now my 14 year-old daughter is into it along with me, and she’s taken a totally different direction than I have. I’m a sneaking archer/destruction magic guy, she’s an in-your-face 2-handed weapons girl who pickpockets anything that moves. I love how she found out that she can steal town guards’ armor, and they then subsequently walk around naked.

Very late obviously, but so what. It’s all new to us. This is a great game, and the amount of content will keep us busy for at least another year. I would subscribe to TESO, but why? I would play that mainly as a solo game, and this is enough of that for me. We may subscribe after a while if TESO is still around a year or 2 from now.

If only TESO was anything like Skyrim…

If only TESO was anything like a TES game…

Anyone ever see this package? The Anthologycontains every Elder Scrolls game.

No Redguard, which is the only ES game I’m interested in

It’s too bad they left that out, but not surprising…Redguard seemed to me to be somehow a second thought to Bethesda, and they didn’t seem to promote it like they did the core games. I remember buying it a year or two after it came out, and it was tough getting it to run on my Voodoo GPU with Glide. I didn’t get too far into it.

There’s no Battlespirein it either, which I really liked back in the day!

edit: Wow - that trailerstill gives me goosebumps!

In the spirit of this thread, I am still playing Skyrim. Although I only started a little while ago and carpal tunnel release surgery has put a crimp on how far I’ve gotten. :-\

This dumb game gets its claws into me every 3 or 4 months. It’s far and away the most fun sandbox experience I know of, despite its storytelling short-comings. Although my load order is up to 184 items this playthrough, so I think I may be slightly obsessed with modding. Still, it’s ridiculously beautiful for a 3 year old game. It’s baffling to me that more games don’t support modding considering Skyrim’s absurd success.