I must be missing something… Let’s see:
Ice Strike:
Area = 2+ (6 max targets for W3)
Damage = 18
Fatigue = 20-
The 9 armor of GRs reduces the damage to 9, which should be enough to kill them except for the small problem of the MR check.
Wither Bones:
Area = 6+ (14 max targets for D3)
Damage = 16+
Fatigue = 50-
Armor negating, plus NO MR check.
Death from wither bones is automatic in a 6+ area, unlike Ice Strike where you are lucky if you can kill 3 GRs per cast. Heck, even the Wraith Lords are guaranteed dead if hit twice from Wither Bones! Ice Strike will never kill the Wraith Lords, no matter how many times they hit them. The quickness helps, of course, except for the fatigue doubling.
Ice Strike fails miserably against a large number of Ghost Riders. And there is nothing better than that if using water magic.
I was also so dissapointed with Neifel Flames that I quit using it. It is quite weak for a level 9 spell that costs 100 fatigue plus a gem.
I have to agree about the Ice Devils. They don’t seem very good so far to me. Also, they really need to fix the Frost Fiend problem. They are supposed to be better than the Fiends of Darkness, but they are certainly not, even in cold 3 (because the Frost Breath attack is stupidly used on water immune troops).
Anyway, it takes death mages to stop Ghost Riders. Nothing else works very well. I am still wondering why they were not heavily nerfed in the mods, since late game is nearly always dominated by Ghost Riders. Soapy? Any reason for not nerfing them?
By the way, I now have 148,830 population with a gold income of 1108 in my capitol. That is totally amazing to me!
One thing I really messed up was not setting an earth mage up to cast Army of Gold on my shamblers. I had no idea that spell was so darn good! I had looked for a nice battlefield water spell to make my army into a killing machine, but there is none, unfortunately. I didn’t really think about earth spells, as I was using my earth mages mostly just to make mech men.
There is so much complexity to this game that I will never figure it all out…