Here is an update on the Great Northern War , brought to you by RMN (Royal Midgard News Inc)
The last turn was busy. I think the game has reached its turning point.
After the initial setback when 3 new nations (Abyssia, R’leyh and Atlantis) joined my war against Man and Giants on the side of my enemies several turns ago, the tide of war has been slowly turning in my favor on all fronts.
Here is what happened this turn in my war against the Alliance of 5 nations:
Giants: After the siege that lasted half of the game, the last castle of Giants have fallen to the descendants of my soldiers who have came to that hostile land long time ago. The Giants are no more, having paid in full for their low treachery.
Atlantis: After heavy fighting in the last few turns their nation is mostly subdued. Only one non-sieged castle left, their God has been killed last turn, 4 castles are currently besieged, the rest of their land conquered. Although I don’t have troops to breach their walls, their threat is mostly neutralized at this moment.
Man: After the long and costly war most of once-mighty Empire of Man has been conquered by the sons of Midgard. All Men castles except one are besieged, all their non-castled provinces are overrun by my troops. Men still have one strong army of Ogres left in the far north, but it has been sitting in their castle for the last 10 turns, afraid to venture out of the castle because of the danger of being annihilated by my teleporting SCs. The strong Man relief force that has tried to break into the Ogre Pocket from the West to link with the surrounded army was destroyed several turns ago in several pitched battles.
Abyssia: After they have attacked me several turns ago, Abyssian armies were quickly driven back with the help of large pool of Midgard reserve troops. I was keeping that reserve in the East to repel possible aggression from the Abyssia or Ermor, which I knew would come sooner or later. After heavy fighting along several borders, in which I lost several valuable Van SCs (good job Abyssia!), the northern part of Abyssia is mostly overrun by my troops, except several Abyssian castles.
This turn my best troops that I have been assembling since the beginning of the game crashed with the elite armies of Abyssia, who came to defend their capital. The result was the largest battle in this game so far for me.The Abyssians fought bravely and I suffered heavier casualties that I have expected. But the odds were heavily stacked against Abyssia and in the end the victory was mine. The fiery inferno that was the capital of Abysian nation is in Mingard’s hands now.
R’lyeh: After they attacked me several turns ago I had to pull back for a while, since I lacked the troops in the far west to repel the invasion quickly. R’leyh has managed to established a beach hold in the West and kill several of my SCs Vans. However they were unable to expand it after initial success, due to me teleporting reinforcements from the other parts of my empire to contain this new threat. This turn I finally had enough troops to throw them back into the ocean and even conquer one of their underwater provinces. I am reluctant to press forward for now, since my troops and SCs are significantly less efficient underwater, and have to possess very high MR to resist the mind powers of R’lyeh. Nevertheless I think I should be able to slowly press forward on their front, or at least to stop them from crawling on my land provinces once again.
There are only two neighbor nations left that are not fighting me - Ermor and Ulm. I am expecting Ermor’s undead hordes to attack me any turn now, and I have been preparing my defenses accordingly. Of Ulm’s power and intentions I know little, but I don’t think they represent a large threat at this moment, due to us having only 1 border province.
All in all things look bright for the Midgard’s future.