Well I picked up a small handful of items in that castle siege but I didn’t catch which commander I took them off of. Your lost your king of banefire finally, though it took me plenty of time to get him. This time I had rain cast on the battlefield to mute his fire magic a bit which helped, plus I brought lots and lots of summer lions and fire immune devils. That fight was actually a little embarassing because I took heavy losses but many were self inflicted. My sea troll king, off script after casting rain, decided that cleansing water was the right spell to throw at your tartarians. The same tartarians that were surrounded by my own undead/demonics troops. It wasn’t pretty.

Oh man, now I must know what your great plan was! Just hang in there for a little while longer, who knows, maybe I’ll fall apart at the last minute?

What, it wasn’t obvious? Undead Mastery, you fool. I had two demiliches scripted and I’m almost certain able to cast it, and thanks to defense getting the initiative it would have gone before your magic resistance buffs. I did the math, 85% of your soulless would flip, and roughly half your Ermorian legions. Instead, they cast wither bones! Sure, it resulted in about 400 and 500 kills respectively, including themselves immortality aside, but it caused the rest of my army to route and gave you the territory, fortress aside.

Yeah, I could keep playing, I have a few options still at my disposal, but really why bother? Despite all the battles we’ve had, your total army size has continued to rise, and thanks to globals your very far ahead in terms of gem income. More importantly, it just wouldn’t be fun.

Actually they cast bone grinding, which is why both our armies spontaneously imploded. Which is a nice lesson to learn, really: Do not cast bone grinding.

I’m sorry your spirit has been broken, but you still have a whole army of Vans, right? Well, I suppose it is only right that you lay down your arms and surrender into the might of the Ermoran Empire. Egypt, I mean C’tis, was conquered, you crazy nothern barbarians are fated to join in the glory of… Ermor. And this empire won’t fall apart just because its leader gets stabbed a few times.

Just two or three more turns and I could’ve unveiled my grand plans for you!

I’ll take T’ien Ch’i. Settings: Everything default, score charts off.

I’ll jopefully get my pretender done tonight.

I would just like to state that Oceania officially sucks and is a worthless excuse for a nation. The only time Oceania is worth picking is on an all water map.

Wahoo’s Crom game hosted by Nick.

tiohn: Mictlan or Lanka: Pretender received
2)wahoo ARCO:
3)Jason Lutes Tir na n’Og: received
4)evil steve-Formor Pretender received
5) Guild Boss: ?
6)Matt Perkins: received
7) LSB: Niefheliehim: Pretender received
8) Dave Perkins: TC
It’s Early age.
Scores will be OFF.

I don’t have a preference for a map. If someone has one, I’d suggest choose quickly. I’ll probably go land heavy given the fact that there’s no sea nation being played.

This is where we are now, if we get all 9 players in, then I say lets use the Glory to Gods (multiplayer) map.

GreatAtlintic: Psst, Me as ulm sent you my pretender and even got a nice note back from you saying you had my pretender1

i have to vote for score charts off. Adn No gems sites at all. Magic is pansies says Ulm.

My copy still hasn’t arrived. I have no desire to hold things up for the rest of you, so if it doesn’t come by the time everyone else has their stuff in, just skip me.

Sorry guys.

Welcome in the club of underwater nations

How about The Desert Eye map? I haven’t played with that one yet if no one really cares which map we use.

I was looking at the Undead Mastery spell and noticed that while your demiliches might’ve been able to cast it by eating a gem, it still has a 700 fatigue cost which might’ve instantly killed them? Does the ai in the game not allow kamikaze casting of those high level spells?

For 700 fatigue you would need a bunch of path-boosting items plus the gem. Basically they won’t cast anything that will hit them with 200 fatigue or more, because it would be suicide. You need to bump up their power in order to bring the fatigue cost down below that 200 mark.

I’m just as prepared as GA to give the game to Ermor, though I suspect Hetzer might have something to say about that.

Between BoT killing off half my commanders (including most of my priests), before I got rid of it, the sheer hideous brain-eating mass of Ermor’s armies on my border, and the fact that Rl’yeh is just enough of a pain to keep me from committing fully even if I had a chance in hell of breaking through against Ermor, and won’t stop trying to D-Day my rear areas despite a surprising lack of progress…yeah, I don’t really see a way forward aside from being steamrolled under the zombie hordes.

Actually, fatigue caused by spells is maxed out at 199 no matter what the listed fatigue is, except for fatigue distribued to communion slaves. It would have meant no more spell casting for the rest of the battle, but I was quite prepared to deal with that. For example, when I cast Wrathful skies it causes a base of 200 fatigue damage plus encumbrance and drain scale. The spell caster survived that.

At least that what the Shrapnel forums told me.

I think Greatatlantic is right about the fatigue. On the other hand, I cannot recall having ever seen the AI substitute one gem-requiring spell for another. I’ve seen it cast low-fatigue spells in place of what I really wanted plenty of times, but not something like bone grinding. Are you sure you didn’t accidentally script the demilich wrong?

Alright, I asked at the Shrapnel forums, and it was my oversite. Apparently, a mage can only use as many gems as they have levels of that magic ability. In my case, D6 mages could only use at most 6 gems. Undead Mastery required 7 gems, and 8 to empower. So, they cast bonegrinding instead, which was still pretty stupid, 1,000 kills beside.

Sigh, Dominions, the game where you need a math degree to play effectively. Which is embarassing, since I do have a math degree.

Does anyone know of any kind of modification for the game that removes the ages and just lets you play with all the nations era-free? I don’t care if it’s considered broken, I think it would be fun to try something like that out.

Pretender sent!

I’ve done okay with Rlyeh in the past and even Atlantis is playable with the right pretender but I don’t see any way at all for Oceania to be competitive. They’ve got absolute crap for land troops, it’s embarassing.