According to the manual, after the current one dies, you have to wait 6 turns before being allowed to create a new one.
Regarding Pacific Dreams and a question for experts:
I have Army A defending my castle in a province that’s currently being attacked by Ermor. I then order Army B into the province via the Move command. According to the manual, Army B should enter the castle, not engage Ermor’s forces. If I wanted Army B to engage his forces, I would have given them the “Move and Patrol” order, but I didn’t. Unfortunately (and the reason I’m turning my nation over to the AI), Army B attacked Ermor’s forces instead of entering the castle to defend it with Army A. Why is this?
In Army B, I had the following:
21 Knights of Avalon
5 Amphipteres
4 Cu Sidhe
2 Wardens of Avalon
few other units
In Army A, already in the castle, I had the following:
My pretender
9 Wardens of Avalon
8 Monks
9 Amphipteres
34 Great Lions
1 Cave Drake
1 Adept of the Iron Order
1 Crone of Avalon
1 Lord Warden
27 Longbowmen
various other troops
Although Ermor’s troops heavily outnumbered mine, mine were of better quality and I had a battle plan that was going to be effective. My 21 Knights of Avalon were critical to this plan. They were going to decimate his Shadow “we’re impossible to kill” Vestals, while my Mist spell negated Ermor’s 60+ Longbowmen and my 14 Amphipteres attacked those same Longbowmen. Without the support of Army A and the defensive advantage of being in the castle (attackers units have to funnel into the castle, creating a nice bottleneck), Army B was easily destroyed by his troops. Game over.
Why the *uck did Army B engage his forces instead of entering the castle!? It took me a long time to draw up this plan and I’m confident it would have repelled his attack. But, like so many other things in this game, the game didn’t executed as I expected it to, based on what I’ve read in the manual. It’s frustrating as hell, and makes me want to burn my Dom3 disc. I am extremely bummed out.