In terms of a new game, there’s a 3-per-team newbieish no-diplo game I’m in the process of recruiting for on the ClockworkHounds discord (It was originally any skill level but 4ish new players wanted to join so I bowed out myself and the vet-ier team I had). All of you are welcome https://discord.gg/Vr4fqun
Also sorry for not doing much to chance the game, Nazca was a fair bit behind and trying to solve the research issues to be ready for lategame combat was my main focus.
I am thinking about something a bit crazy. Start with 9 provinces, extra money, extra resources, extra high chance of sites, 10 indie strength. Not sure about research though.
Anyway, 3 level 1 throwns, but with an accumulated point system.
how about your crazy advanced start with 3 max level thrones but maybe scrap teams (so no full-on diplo)? though it has to be said, the hivemind appears not to be ready for another yet…
Okay, if we can get 5-6 players, I’ll set something up. I’m tempted to try one of the smaller balance mods, and play Late Age, but I’m game for something a bit more vanilla as well.
I have seen enough in my testing that I am ready to go. I was hoping to get a little further to see if I was missing anything critical, but I will just roll with it. I will try to send mine in tonight.
The author has another bigger one coming out in a few weeks that looks great, but this one fits our needs to a tee.
Hopefully, with everyone having time to practice with the new mod, we’ll be in good shape for a good game.
I like this mod because it doesn’t do too much, but seems to pull a few nations together in ways that finally makes them work. Machaka and Jomon come to mind, since both of have lots of good elements that just don’t seem to go anywhere.