I don’t get whiny, although you’re obviously welcome to read it that way if it makes you feel more right. You think I misrepresented the gore level. I do not. Outside of the occasional finishing move that happens now and again (and apparently a dragon kill or two), it’s not a gory game in comparison to something like God of War III or something that would legitimately be termed “hyperviolent,” the word you used that, at the very least, misrepresents the game as well.
My issue is not that you corrected me, but that you felt the need to use what you saw as an error as a way of impugning character. I even left allowances in my original comment for other versions, but you just went straight for the attitude. There was no call for it.
Certain issues? Sure. Guilty as charged. Particularly when the “opinion” is presented as a fact,
Oh Jesus, Tom. Maybe you could have stusser write up a script that automatically puts “IMO” after every sentence I write so as to not offend your delicate constitution. IMO.
and it’s based on limited knowledge. You will see examples of the stuff you criticized the game for “telling not showing”.
Awesome. That’s all you need to say, and there are far less dickish ways to say it.
There’s no need to go all whiny when someone tells you that you’re wrong about something very specific: namely whether Dragon Age “shows” any instances of Magi/Templar tension and the treatment of the elves at the hands of the humans.
Again with the “whiny.” Does superficially devaluing my posts by grafting your own choice of tone on them somehow make your point of view more valid? Are you aware of how often you do stuff like this to people with whom you disagree?
If someone doesn’t like Dragon Age, it doesn’t bother me in the least. What would bother me is someone who didn’t like Dragon Age holding forth with complaints like “it doesn’t have any dragons”, “dwarven civilization isn’t well developed”, and “there isn’t much combat”. I’d correct him, too, without feeling the need to address whether he liked the game.
And if you used a snide, dismissive attitude while doing it, and called the person you were correcting “tone deaf” and questioned whether they’d even played the game, I’d imagine you wouldn’t get a grateful “thankee-sai” and a handshake from them, either.
Or, to put it another way, just because two people have totally different views doesn’t mean one of them isn’t wrong.
Absolutely agreed, and perhaps I will end up changing my opinion overall when I’m further in, but the first 15 hours or so have left me with this impression and these opinions. You can go ahead and disagree, but I don’t see where you feel justified in saying that my dislike of the expository writing style (at least early in the game) is somehow wrong. It’s not wrong. I don’t like it. That’s a fact.
Wait, you think liking Far Cry 2 is a minority opinion? Or just choosing it as my personal favorite? Because I don’t think you’re going to get a consensus when you’re talking people’s personal favorite games. More to the point, do you think I care how widely held an opinion is? Good lord.
Er…no. I meant that you hold a lot of opinions that a lot of people call out as flat out wrong, and to my memory Far Cry 2 as your GotY was one of them. As such, I would think you’d be a little less prone to do the same, although maybe you’re smart enough to ignore the comments on your articles entirely, in which case I can understand why you don’t know what the hell I’m getting at here. I would have used Deus Ex as an example, but your opinion on that has become a cliche by now. It’s also one of the “OMG Tom Chick is nuts” things that I happen to think you’re 100% correct about, so I prefer not to give you shit over it.
Anyway, don’t sell yourself short. I’m sure there will be lots of people who can’t get into Dragon Age, for a wide variety of reasons. I love the game, but it’s got its share of problems.
Similarly, I should say that I certainly don’t dislike Dragon Age. The quest design itself is engaging and feels like a step beyond what BioWare has done in the past, the character building is versatile enough that I do feel like I have a strong say in what he/she becomes (although the more I see mages do insane shit in the game, the more I wish I’d been one), and the dialogue between party members is some of the best BioWare has ever done. Every time Morrigan and Alistair start sniping at one another I stop whatever I’m doing to listen, because it’s always, always worth it.