Having just played through the Dwarven commoner origin as a break from my Human noble origin game, I do have to say that one (human noble) did a better job then the other in setting up the main story. The impending darkspawn attack is emphasized in the human noble origin but not even mentioned in the Dwarven commoner origin. When the opening origin specific story ends and you get the Duncan voiceover about heading to Ostagar, it really makes little sense in the context of what has happened before. So I can see how, depending on which origin you choose, it might be a less then fluid transition.

There was an Impulse update this morning that installed the updater properly, but it gave me an error because I’d already done the manual install of it that the Stardock guys posted. It continued on anyway, but now when I start up DA it says that Warden’s Keep and The Stone Prisoner are 100% downloaded, but they’re still in the ‘Downloading’ tab, not the ‘Installed’ tab.

Should they be under the Installed tab? Does the version number requirement on them being red mean anything, since it isn’t on the other tabs, even though they all say “1.0”? Ugh, this is confusing…

I finally got both the Stone Prisoner and Warden’s Keep downloaded. Sheesh! It only took about 12 hours of being online with DA to get it done.

If BioWare/EA wants to continue using this system (let’s say with Mass Effect 2) then they really need to step it up. It sucks.

I have only played the Dwarf commoner origin, but I thought it went fine–after all, as a casteless peon you have little knowledge and probably less interest in the outside world, or things like darkspawn. Given the story of your life there, I’m guessing just getting by is about all you can think about. And the dorfs seem, well, not terribly concerned overall about darkspawn–they appear to be a rather decayed race.

Except for how they’ve been fighting them continuously in the depths of the earth for hundreds of years and all. In the noble dwarf origin they even make a big point of mentioning that most humans think the darkspawn were totally destroyed in the last battle, and how sad it is that the dwarves have been fighting a lonely war against the darkspawn that entire time.

Actually, I think it’s the other way round - the darkspawn are a constant presence in the lives of the dwarves since they’ve taken over parts of the old dwarven kingdoms (the dark roads). The humans on the surface barely even believe the darkspawn/blight exists (or so I recall from the history lesson in the human noble origin), so to them news of a potential blight may be big news.

That’s weird, because I have a lower end CPU (E6600) and GPU (8800GTS) and I have all settings maxed (AA at x8, highest detail and textures) at 1600x1050 and have a steady fps around 30. At least it hasn’t yet stuttered or become unplayable.

Interesting (about the Dwarfs). From the commoner story you don’t get any of the feel of the darkspawn threat, I agree with that. It didn’t strike me as odd though probably because I read virtually nothing about the game or its races, story, etc. before jumping in and playing. They do mention that commoners can’t join the army, so maybe commoners don’t care much because, well, they don’t do any fighting? Against darkspawn at least.

He is a shield tank though so i don’t know how he can compete on damage. Not to mention he runs out of stamina in long fights due to having threaten and that shield buff going.

Eventually shield users can become immune to those things i think when shield wall is up, maybe. Man, maybe i should just take a two handed warrior.

So…how do I access the Stone Prisoner? Where does the quest initiate from?

Also, having a blast with this game. To this point (about 10 hours in) I can see the point about the story being a bit flat, but understanding that I’m just barely into the game, I don’t really care (finished Lothering and the Warden’s Keep only). I expect it will pick up a bit.

The character development is phenomenal. I began as a 2 handed fighter, but after dumping 4 or so skill points in 2 hand, I decided to try dual wield. And uh…I like it a lot more. The one first-tier ability that lets you hit multiple opponents is pretty damn useful, even moreso than anything I’d gotten in the 2 hand tree. And then flurry is really decent.

This reminds me. Is there any way to respec? I hate to have wasted points on a particular weapon type if I find out I like another better.

You should see a quest under “extra content” or something like that in your journal, telling you to travel to a mysterious merchant. That’s it.

Hahaha, sounds like Bizarro World NWN2. In Soviet Russia, NPC corral you into doorway and AoE.

This is a very challenging game on Normal difficulty. The AI is not dumb. I’m loving it.

Steam thinks I need to redownload the whole preload. Joy.

Advanced Tactics!

How is that even possible? What did he do to make that enemy stuck to his character and how can i do it to make things stuck on my tank?

Hey! This is the exact same strategy I use as a Vanquisher in Torchlight. Lay down a trap and run around in circles.

-Tim

Not sure what he did in that video but you can unlock both Threaten and Taunt to get enemies to focus on your tank. I usually have Alistair constantly broadcast threaten and then use my rogue to backstab continuously.

It is hopefully less effective against a series of enemies. Would’ve been nice to at least see some reaction from the poor bastard.

Sell. If they are craftable they will show up in the other part of the inventory with the rest of the items.