Kunikos
1681
You either convince the foozle of Torment to join with you or you kill him (although the ways you do either are varied). Depending on which you do, and a few other factors, this changes the ending that you get (slightly).
You could either side with the undead or the cranium rats underground to get Pharod’s sphere back to him.
You could either side with Pharod or kill him.
You could side with one of several different Sigil factions, betray and switch to another, or pretend to be all of them as an Anarchist trying to fight them all.
You could side with the priest of the dead god in the alley or turn him in or kill him.
You can free Ignius or leave him.
You can take Vhailor with you on your side or kill him (physically or mentally).
The list goes on and on.
Kunikos
1682
Reminds me of Robert Jordan’s Wheel of Time world, specifically the Whitecloaks and the Aes Sedai.
The main problem I have with “Good and Evil” in games is that they are usually presented as factions to which the player reacts rather than being the motivations that drive the choices the player makes. Factionalized morality is what has led to the whole, tiresome gray Jedi/fallen paladin/anti-hero thing in games. Because the “Good” people do bad things, the character strikes out to do his own independent, usually good but not Good, thing. I will be glad when games reach the point where good and evil are personal.
Or the Psicorps in Babylon 5. I’m not saying Bioware is copying anyone; it’s a natural, human reaction to such a situation.
Kunikos
1685
Or the anime series Claymore, which are demon tainted warriors fighting demons and Claymores who gave in to their demon tainted nature and became mega demons
idrisz
1686
or mega demon claymores!!!
I missed the manga, the one chapter a month bullshit pisses me off.
RepoMan
1687
Hoo boy, I’m getting all excited to play a wood elf mage. (Or is that not one of the backgrounds? I guess mage is its own unique background, huh?)
Preordered this based on the good Desslock vibes. WOO HOO RPG MADNESS THIS NOVEMBER!!!
Anyone out there have some XBox 360 experience with this? Does it control pretty well on the console?
Tugs braid, smooths skirts?
Damn, i wasn’t enough fast (and i say this being a WoT fan!).
Low hanging fruit my friend, low hanging fruit ;)
I avoided the cliched response. I’ve read choose-your-own-adventure books with more clever replies to a Wheel of Time reference than that. :)
Khoram
1693
That sounds awesome, then.
I was recently reading Bernard Cornwell’s Arthur series, which aims to be a quasi-realistic take on the myth. So while it has Merlin, Morgan, and others that purport to work magic, it’s actually very low-magic and in fact there’s nothing to suggest that they can even work any magic. But the most interesting part to me is that, unlike most RPGs where good tactics tells you “take out the mages first!”, in the books people won’t attack the magic users for fear of being cursed if they kill a druid/wizard. I thought that was an interesting take on the “how do we protect the weak mage?” problem and wondered if it would be possible to add something like that to a game. Might make more sense in a turn based tactical game, though.
I will join the offtopic intermission and say the next Wheel of time book will be out in 3 week or something like that and it will be badass!! :P
Kunikos
1695
Did someone switch your Trivial Pursuit deck to the Preschool edition last night?
You can play a human or elf mage (no midgets allowed!) - both go through the same origin. DA’s elves seem to be divided between the city-dwelling Alienage and the nomadic Dalish; I don’t know which an elf mage is, or even if it matters.
sam16
1697
If you go for the Mage Origin as an elf, you are an Alienage elf. Magic using Dalish elves are the leaders of their clan and are called Keepers. They usually only have one apprentice. The magic system used by the Dalish is different from the stuff taught by the Circles.
Kunikos
1698
Ah, bummer. I guess to play as a Dalish mage we’ll have to wait for DLC, an expansion pack (is this likely to happen since it’s a console game?), or a sequel.
RepoMan
1699
Enh, that’s OK. A city elf mage could be fine too. All I know is FUCK THE TEMPLARS, those assholes must BITE THE BIG ONE, because magic is the way to true enlightenment, BITCHES!
I envision much heavy pro-magic roleplaying and Disturbance of Shit.
Joe_M
1700
Is there a “good/evil meter” in Dragon Age? It’s a small thing but I always find those kind of cheesy. I’d prefer some degree of uncertainty rather than knowing exactly how an NPC is going to react to me (unless you’re one of those weirdos who goes 100% evil or 100% good in your choices).