Dragon Age: Inquisition

Interesting talk with Bioware’s Laidlaw over at Eurogamer.

BioWare had between 14 and 16 months to build Dragon Age 2, from concept to the game appearing on shop shelves. This was a game with half a million words of dialogue. “It’s impossible,” Laidlaw says. “I tell other people that and they kind of get all blanched and go, oh my god, are you okay?”