I actually like the UI for Dragon’s Dogma… but then I liked the UI for Skyrim.
I’m also the guy that often keeps one folder and throws everything in it, or often has all my files on the desktop and remembers where what I need is through spatial memory and I can’t be arsed to break my train of thought and organize it properly.
But I never got close to finishing DD. I think for me the greatest moments in DD are the first couple battles against a giant, getting lost in the pitch black night, and scampering back to base with almost all your consumables spent. DD has some of the best uses of lighting and day-night cycles of any game in memory.
But after a while I sort of lose track of which systems i’m supposed to be using or not using, which upgrades I should be doing or not, where I should “grind” for levels, when I should stop wandering around aimlessly, ect. Somewhere in the middle of the game, kind of around when you’ve started padding around the land past the tunnel, it all starts to drag, and playing “optimally” starts to be required and playing for fun kind hits a wall, and it’s around then I just wander off to other games. It might also be around the 20th time I’ve hot footed it back to the castle and the 2000th time I’ve heard “weak to fire!”.