1st Hematite, 100
The first summer of Listenwound begins.
Vabok has carved stairs directly into the earth. Aboveground, we designate a collection spot for the logs felled by Nish, and establish a trade depot (built of carved limestone blocks, more on that later). Our broken-down wagon remains, still holding much of what we brought with us. Nearer the river is our dump, already being filled with the refuse of Stukos’ fishing. (And, to our shame, some fish and mussels we have allowed to rot.) To the south, in the forest, we have designated a gathering zone for fruits and plants, and just north of our lumber stockpile is our animals’ grazing area. [These zones are not pictured.]
This is the entrance to Listenwound (elevation 45, just below the surface). Nothing much, yet, just some stonefall traps as a likely-inadequate defense, some limestone doors, and stairs down to the first level. A lobby, if you will.
Our first level. On the left is the dining room, still under construction and filled with the chunks of the limestone it was carved out of. The middle room is our dormitory, with a spare eighth bed (just in case). The top room on the right is Fikod’s office (our bookkeeper), and the bottom is Oade’s office, where he assigns work and (someday soon, no doubt) listens to the grumblings of his people.
The next level down has our work area. The central bottom room is the kitchen–clockwise from the top right is the fishery, butcher, tanner, and unconstructed still and kitchen. The left room is the pantry (food stockpile), complete with stairs back up to the dining hall. On the right, our hospital is being mined out.
The top half of the work floor has, clockwise from bottom left, the carpenter, stonemason, craftdwarf’s shop, and mechanic. It also has steps back up to…
Our storage depot! (Yes, I hid this from you earlier). Clockwise from top-right, stockpiles for “finished goods”, furniture, stone, wood, and blocks. The stockpiles are intended to be close to the workshops. (The interior lumber stockpile pulls from the outer one.) They will likely need to be much enlarged.
Perhaps you noticed the bright-white stairs next to the mason’s workshop. Those are constructed out of limestone blocks, instead of carved from the limestone directly. (This is because I decided after mining out the rooms to add more stairs, and needed to “construct” them instead of “mine” them.) The thing with blocks is that they require carving from the raw mined stone, but one piece of mined stone gives four blocks. But when used as construction material (either for stairs or walls, or for buildings like workshops) they count the same as rough stone–so by carving blocks you effectively multiply your stone by four. Of course, you are not likely to ever run out of stone, in this game. The smooth blocks are also nicer than rough stone, in that walls built of them are “smooth” and more valuable than walls built of rough stone. (Naturally-hewn walls can be “smoothed” for the same effect.)
So far, we have found malachite (copper ore), limonite (iron ore), and lignite (coal); limestone, which provides carbon for steel, and quicklime, as well as being a building material; kaolinite, which can be made into clay; and bauxite, which is “just” a regular stone, but is magma safe, as well as a nice deep red color. Given the plentiful trees on the surface, we could already set up a steel industry! But first we must establish the basics…