25th Sandstone, 102. Mid-Autumn
The attack of the giantess ends in something of an anticlimax:
A wooden cage. What shall we do with her?
For now, she resides in the dungeon, with the goblins:
We carve the floor of her spiral cell with images of her earlier rampages through human towns to warn any who would think to free her. (I didn’t know you could specify the subject of engravings!)
Our artifact copper short sword, “Laborbleached the Russet Executioner” (kind of apt, I suppose copper could be described as “russet”), becomes a symbol of our leader. Iteb Peacepaddled wears it strapped to his back:
(Along with his three crowns. The, uh, Triple Crown of The Axe of Palisades, we call them.)
Our third dwarven caravan arrives. For next year, we request leather (why not), a smattering of instruments, and rum (always rum). They offer 207% value for seeds next year, but honestly, it’s unlikely we’ll have a ton lying around. That said, we have plenty of backpacks right now, so who knows?
For this year, we buy logs, rope, cages, two instruments, seeds, cloth, leather, trap components, and rum (always rum). We sell backpacks, crafts, and a few gems, and gift some gems as well. All in all, a profitable exchange for everyone.
Another wave of migrants! Our population goes from 60 to 70. No particularly impressive skills, but we are falling behind in our hauling* tasks…
We set to securing an area of the cavern for agriculture. Our monster hunters get to work:

Huthra is victorious, with his artifact mace Maturoldeth, but needs rescuing (“ability to stand lost”). Well, if he doesn’t make it back, there’s more where he came from. (He did)
Something strange:

Here’s the area:

Perhaps our miners are speaking of the obsidian there? Well, we’ll take the diamonds, anyway.
Here is the beginning of our underground area:
The ramp to the path to the rest of the fortress is at the very bottom left. We’ve walled off the left side and mined out a big open space. We opportunistically threw down some farms among the floor fungus, but don’t have an overall plan yet, and of course it is not fully secured.
Anyone have tips on underground agriculture? For example, how do I clear out the young trees that are blocking the farmland?
*Big oops for me here–I had somehow turned off “Everybody does this” for hauling, so only the children were doing it. Well, that cleaned things up.