I’ve been playing on Dig Deeper, here’s an artifact in my fort:

This is a Gabbro throne. All craftsdwarfship is of the highest quality. It is encrusted with Gabbro and encircled with bands of Gabbro. On the item is an image of Strodno Sensesghoul the orc and Crystalembraced the giant flying jellyfish in Gabbro. Crystamembraced is striking down Sensesghoul…

Giant flying jellyfish. what.

I also have an artifact bed with an image of itself!

Yes, having to setup a task for dwarves to go to the bathroom to shave themselves lest they trip over their beards and fall over the edge into the magma vault, and making sure you have a metalsmith making scissors and razors as well as forks, spoons, and broadswords, sounds like great fun. It’s all worth it though, because you can also braid the beards and give each braid its own individual name which may live on in infamy after being cut off by a vicious band of homosexual goblins who ravaged the dwarf’s sphincter causing the muscle fibers to become detached and now the poor son of a bitch is pooing miasma all over your fort, causing the other dwarves to throw up or similarly lose their bowels all over the place in an exponentially devolving situation that eventually relegates your entire feces-covered fortress to the annals of history books as an example of why you really really need to trim those beards.

Yes we are all really excited about the new version

Yeah but due to a coding error, the dwarves’ pubes also keep growing, preventing copulation and spreading STDs all over your fort. A fix will come shortly. Until then, you’ll have to deal with setting two trimming tasks per dwarf and throwing the pubes into the incinerator.

… What happens if I drop them on the Elven delegation? or the gobo invasion?

And what happens when a “A swarm of pubic crabs” reaches legendary status out of constantly practicing their climbing skill?

They get exempted from the pubic crab economy!

This thread has taken an interesting turn.

That list of changes is like a hilarious display of everything that is wrong with the development of this game (note: personal opinion).

Wrong personal opinion.

I thought so too at first, but then I re-read my own example and decided that it actually sounds pretty awesome.

Why in the world would you apply traditional concepts of what “right” development is to Dwarf Fortress.

The guy is doing something totally different than almost every other game out there and he’s making something incredible in the process.

If you don’t like it fine, but to suggest it’s somehow “wrong” is just stupid trolling.

I’m really looking forward to the more interesting underground. My current fortress is a little dull underground, actually, partially because there is no secret fun stuff.

Any word on when the new version is hitting? I know at some point he said before xmas, but knowing DF that means 2 years from now.

he said xmas, but he never said on what year

I wonder if Tarn Adams has been taken by a fey mood and Dwarf Fortress itself is the legendary artifact…

And it’s menacing with spikes.

Just pray that it isn’t made from the finest cat bones.

You would prefer it were made with low quality cat bones?

A small stonesense tour of a nicely done fort:

http://www.bay12games.com/forum/index.php?topic=43260.msg930981#msg930981