Scuzz
3024
It would be a nice feature if you could break down a weapon and then re-use the upgrade materials. The runes are easy to replace.
Scuzz
3025
IIRC DS1 is the only DS game where you canāt sell items. And you can sell almost everything. In fact in past DS games you could sell something and later realize you needed it for an achievement.
In DS2 the blacksmith behind the wall you explode will buy stuff, but not for much. In DS3 the old lady in Firelink Shrine will buy anything, but again not for much.
ERās early areas do have more upgrade materials than you think. Having played thru three times now I have found things I never knew existed in places I never knew existed, and my first play thru I thought I looked everywhere.
I was thinking of graduating my demi-human spirit ashes to ugprade and use the Kindred of Rot ashes. But, thanks god I looked into the wiki, just before to consider my options, it happened that I could get a pretty good npc archer spirit, I only had to return a quest item (that I already had) to a npc (that I had already met before). With this new spirit, I did short work of the dragon of the west lake area, the one guarding a magical key.
Also, I wonder if the in-game time stat is to be trusted. I know I have been playing today a lot: 2 hours in the afternoon and after lunch⦠all the time, except for a 25 minute pause. So I think at least 6 hours in total. But in the game, it counted only 4:15.
That archer spirit doesnāt move, so be sure to position her well.
Unless sheās summoned next to a direwolf, apparently. Whatever player first discovered that must have gone out of their mind with delight. How crazy is that? She even casts a different spell when riding a direwolf?
Itās a very nice detail, when you find her first, she is sitting down on the ground with a direwolf lying next to her. So she was really paraplegic and the direwolf was her mount.
This morning I found another cave right near the starting area that Iāve never found before, and it eventually lead to a little island off shore! Holy shit! I had no idea you could get to that little island already. My mind boggles at so many things I missed the first couple of times in Limgrave when I thought I was being so thorough.
EDIT: I was reading in that Redfall preview that Turin linked in that thread, and he says theyāre making Redfall a bit smaller than Ubisoftās open world since you donāt have a vehicle, so youāre slowly making your way through the world, and itās more compact and filled with stuff. I think thatās the difference with Elden Ring. Itās an open world thatās filled to the gills with stuff designed as if youāre exploring every inch on foot. But then they give you a horse, so you end up missing a lot of it even if youāre trying not to.
JeffL
3031
Thatās a good point. In games like this I normally walk everywhere and donāt fast travel. But because the āhorseā here can get you to places you canāt otherwise reach plus run away when needed I realized Iām not exploring as carefully as I normally do. Even in the Witcher 3 I walked everywhere (same for Ghost of Tsushima )
Todayās update: things are going well. I raised up my stamina enough that I am in the āmedium loadā range even with the heaviest armor + shield + weapon. I have 1200+ hp (although thatās with the talisman that raises up your attributes in exchange of receiving more damage). I explored the first part of the second underground area, the one with a ant nest and greco-roman ruins. I explored most of the lake are surrounding the magical academy, I did the cliff tunnels that gives you access to a new area (the plateu where the fācking big tree is); finally I decided to stop fooling around and entered the creepy Harry Potter academy, although I still have to do it.
In general terms, the difficulty of the game has lowered a bit, even. I have nine +6 heath potions, sustained damage isnāt an issue anymore then, itās just burst damage from bosses or elite enemies that still can kill me. I upgraded the greataxe to⦠+12? putting it at similar level to the holy halberd, except the greataxe isnāt enchanted so it can get oils applied.
I am cute, or what.
This is just for playing normally, not farming, although Iām doing a fairly exhaustive exploration (i.e, for now, a few things you guys have mentioned as finding only on a second playthrough, I found them on the first one).
That said, I know this is just for now, I heard the game has a hard endgame, as hard or harder than other soulsbornes games.
I upgraded the same halberd and it is very nice in some areas, like the selia crystal mines.
I love how this game encourages experimenting.
Fallingstar beast in selia crystal tunnels kept beating me up until I read the recommendation to use a shield.
Scuzz
3034
Nice look. Is that one of the helmet heads with some sort of attribute? I wear the mage head that gives extra endurance and intelligence.
The mage helmet is so funny-looking. I wonder what was the thinking process to choose that design.
The game stability is good, 0 crashes so far, but yesterday I had an interesting glitch. Upon dying in the basement of the magical academy (ground floor for the huge lift/waterwheel), I respawned in a place called Volcano Manor?!! :O
Or maybe we can say āa wizad did itā.
I have pending a fight with dual robot cats. And today I just discovered you can apply this trick
I have to try it later
Thatās a feature not a bug, and one of the ways you can get some late game loot very early on. If you die in the chamber to the wheeled mob at the bottom of that lift/canyon, you end up in VM.
So, a wizard really did it!
So, Rogier gave me his Rapier, which can summon magical daggers (glintblade phalanx iirc) and these seem to do good poise damage :).
crouched r1⦠interestingā¦
Scuzz
3040
You died to one of those mechanical things, in its belly? If so thatās a feature, not a glitch. Patches will actually send you that way if prompted somehow.
24 hours later, 2 crashes now!
The moment I mention it, they quicker it happens :/
Scuzz
3042
Mine will sometimes crash when the pc tries doing something in the background. I have turned all that stuff off.
Weirdly it seems to do it in streaks. Maybe twice one day and then not again for weeks. Then twice again. FROM is not known for being the friendliest software.
I got very consistent crashing in one particular area, I fixed it by lowering the graphical details to medium. in that part. Weird, I know.
50 hours played, level 75.
I finished with the Lakes area and the magic academy, I think now I have to do the Caelid area (which in reality is already 30% done), in fact a quest from Ranni the Witch pointed into that direction, I have to got a castle in the south corner.
Although I also have to say I lost a bit of impetus in the last two days. The game is frigging long for something that at the end of the day, itās so combat focused.
You know what, itās funny, but I kinda wish some bosses fights were longer. I killed some of them without really learning their patterns. This is part because I think Iām 4-5 levels above what I should be, part because Iām doing a high damage/high stamina/health build. So I basically using the weapon with max dmg number I have even if itās slow and short range, I tank with the shield, then I hit back when I can, while hoping my spirit distract them enough.
I wonder how a light build with high dexterity would be.