Elden Ring - George R.R. Martin and Hidetaka Miyazaki

If you really want to follow a quest then I would recommend using a wiki or some other guide. Ranni’s quest is pretty long and complicated. You visit several areas. You need to go all over the map.

I would like to give you a hand on completing the manor.

The only zone I have left, I left after an
hour when I couldnt get to the 2nd grace. Tree, bubble enemies, ants.

That is probably the toughest area of the game. I would suggest just running down the tree to the first Grace. Then try grinding again. I died so many times between the first Grace and the second one I found. Of course I had missed one in between. But take your time and look to the left for a shortcut.

NG+ and +2 and so on - I’m finding your character is much more of a match for the tougher bosses. Radagon/Beast still gives me problems but I can just respec and change my whole build to one that more easily beats them.

Plus you don’t stop at every catacomb because you already have what you need.

Speaking of catacombs, tunnels, and hero graves. It would’ve been nice if From Software put a small green check ✔️ on the dungeons you competed.

You can mark them yourself with the provided icons.

Ok, that makes sense. Ignorance and laziness on my part. But i do like a clean map with limited way points.

I think the lack of icons and checkmarks on the map is a massive plus, personally. It changes the impetus for exploration to your own curiosity rather than a compulsive need to check all the items on a list.

Radahn - thanks for the tips here. I did a hybrid of riding fast and trying to avoid him while resurrecting people and (after I figure out how to get my left handed Meteorite staff into my right hand while riding Torrent) hitting him with Rock Slings while he was focused on the other guys. Died my first time, had him to about half and just wasn’t careful enough when he jumped extremely high, no idea where he was, and he came down and one shotted me. Second time, basically the same thing, but was able to dodge and use flasks and actually took him down pretty quickly with the summoned guys and Rock Sling. This was a fight I was dreading, but honestly, it was a lot of fun.

I agree. If this was Ubisoft, the in-game map would look like this.

The map in ER is fogged and empy until you find map fragments and discover locations, which is great. What I’m talking about, is notating a catacomb where you beat the boss (or nothing if you had to flee until higher level), to avoid needless and time consuming re-visits.

I got around that by beating the bosses at most places I found. So if it showed up on the map, it meant I had finished that area.

For the few that I felt were too strong, and I should return later, THOSE were the ones I marked on the map with the markers, as a reminder to myself to return there later. Every other place I assume I cleared out. And if I didn’t, shrug.

So - after that epic fight with Radahn I go to the crater, enter Nokron, and die missing a jump. With a LOT of runes. Get back there and miss a jump again and die again, leaving all my hard earned in the ether. (Sad Trombone.)

PSA: If you mark everything, you will run out of map markers (the limit is 100). Instead, just mark points of interest you aren’t done with yet, and then clear them as you progress.

Rahdan was my first favorite boss fight in the game. I really enjoyed the mechanic of having all the NPC summons AND being able to ride Torrent.

Finished Ranni’s quest (I think?) Got her treasure and gave it to her, she gave me the inverted thing. I also got my Mimic, finally! But having used my Ghost Gravewarts elsewhere I was only able to upgrade it one level. Time to do some Ghost Gravewart (and Somber Stone) farming!

The game feels like it’s opened up quite a bit once I started Ranni’s quest.

Nah, you finished a major phase but there’s still a fair amount of the actual questline left.

Oh, and I got a surprise I don’t understand when I went to visit Seluvis right after giving Ranni her prize…