So after watching that concept art to in-game footage video, I am so sold on this game it is unbelievable. Because, really, that’s all I want from it, is neat places to go and see. I mean, yes, it’d be really awesome if it also had a plot and solid gameplay and characters ‘n’ stuff, but I spent a good 30 hours in Oblivion just wandering around, and this looks a lot better than Oblivion did that way.

Yeah, I am probably one of the few people who is more interested in a full, lively, active world in which to roam and create my own adventures and storyline than I am in “winning” a main storyline. I kinda ignored much of the main storyline in Oblivion and closed just enough gates to say OK, cool, been there done that, now I’m going to actually just walk through the woods in that part of the world to see what I can find.

Me too, to the extent that in both Morrowind and Oblivion I delayed doing the main quests until I had gone everywhere and done everything else I could find first, leaving the storyline until the very last. Then I played with the TES editor and made mods. Exploring is 90% of the fun in ES games for me.

I tend to play MMOs like this too, exploring and questing solo until the been-there/done-that stage and then doing the group content.

I don’t think that makes you one of the “few” in terms of Elder Scrolls games. That’s what they’re all about.

I would actually be happy with a game like this that was entirely explore and create your own stories, with the resources spent to create the “main” storyline spend instead on creating a world that could be flexible enough to create smaller dynamic storylines. I.e. I’d rather save the world one village or city at a time, rather than via some big master boogey man story.

I wouldn’t mind that, but I’d want to see actual changes in the game’s world based on my behavior, decisions, and actions. And that’s apparently hard to pull off beyond NPCs throwing a title at you.

Yeah, that is the holy grail. I’d love to see that world in which there was interesting, significant changes in the world just as you describe. Beyond just the surface, shallow aspects.

Unless you are the president of Skyrim, I don’t see how that in anyway would make a realistic game?

Games like Fallout lets your decisions have a huge impact on the world, but I get the feeling you want even more?

Hell, even Morrowind and Oblivion lets you change the world through your actions, although not as much as say Fallout 3 or New Vegas.

Has anyone caught the leaked opening 30 minutes of Skyrim? I gotta say I was pretty underwhelmed. The graphics were decent, and I kinda liked the darker tone, but the voice acting is pretty wonky and just…bad. It’s hard to believe that the Nords are one nation when some of them talk in thick Scandinavian accents while others speak with a bog standard Hollywood tone, especially if it’s in the same conversation. It’s nice that Bethesda at least tried to give the Nords a distinct Scandinavian feel, but if they weren’t gonna go all the way then they shouldn’t have even bothered at all.

There’s room for diverse accents throughout a single nation. As for accents (and moods, and actors) all changing within the exact same conversation with the same NPC, well, that’s just a carryover from Oblivion :p

Good Sir, can you spare a coin?

Why yes, let me look in my KAKAW KAKAW AUGH FUCKING CLIFF RACERS!

LOL - you were “underwhelmed” by the opening half an hour/tutorial level in a potentially 100+ hour game? Way to have tempered expectations there. What were you expecting? Were you bored by the opening of Fallout New Vegas where for the first 30 minutes you get to answer silly questions and take little odd tests to build your character?

I watched it - I thought it was a cool way to start the game off, it was visually striking, the combat looks to have a bit more “weight” to it than Oblivion did, and while I skipped the first 10 minutes and only watched once a player was controlling his guy (I didn’t watch the cut scene) I thought it looked great.

I’ve also never cared much about voice work unless it was good, and I couldn’t hear much of what was being said with the back ground noise, but I wasn’t getting Skyrim for the amazing voice talent. In my opinion, games like this should be almost all text anyway.

Desktop background changed to Skyrim concept art. I’m ready for 11.11.11, and even have the day off.

Sure was! The footage may not have been long enough to properly represent the whole game, but it was long enough to leave a bad impression.

Man that desktop background is totally underwhelming, guess I’m gonna skip this one.

OMG, they just ran the live-action ad during the football game.

Je suis stoked.

Which football game?

No, that was earlier in the day.

The one with the Eagles.

This was on TV, for what it’s worth.