stusser
3421
Also keep in mind that Skyrim is only 6GB, so it’s not a huge download anyway.
6 GB? That seems mighty slim for an open world RPG using today’s graphic engines. Did they compromise quality so they could release it on the Xbox?
WarrenM
3424
I finally broke. Pre-ordered on Steam. Good-bye Thanksgiving vacation!
jeffd
3425
Crapsocks, I really wanted the hardcover guide. What do you figure the odds are it will be available at local retailers?
well, just do what I did after reading Kerzain’s post: order it in B&N. It won’t arrive day of, but they still had it available 5 hours ago when I bought it.
Imryll
3428
Not sure what part of “cited alchemy as an example” was unclear. In any case both Pete and Todd seem to be saying that the system works the way I would like it to in Skyrim, so there’s not much point in arguing about whether it would be a problem if it didn’t. They have warned, though, against weakening your character by distributing your perks too broadly, so while the “invest a few perks” solution might work for any specific skill, it’s not an answer to the problem of wanting to use a variety of skills at a credible (although significantly-weaker-than-perked) level throughout the game.
I like the perk system. In the old games you could eventually get every skill to 100 and provided you leveled semi-efficiently you had insane attributes as well. Just like in real life, no-one is or should be amazingly awesome at everything. Having to pick whether you want to be insanely good at a few things, pretty good at a lot of things, or average at everything will make it so there is some actual decision making to character development other then just the order in which you ascend your skills to godhood.
And eventually there will be mods that make the leveling system work however else people want it to.
Yeah–what Staff Sergeant said. Being forced to make some tough choices makes the system better, not worse. That said, I suspect that there is still room to drop a couple of perk points into a few side skills like Alchemy (or whatever) without gimping your main skills.
Hardcover guide: it’s definitely still available at Barnes & Noble, because I just ordered it. I don’t often buy game guides, but I was kind of bummed about passing on the collector’s edition of the game, and the Oblivion guide from Prima was actually quite good, so I went ahead and ordered it.
The CE is still available at Amazon, and this is the sort of game that would normally get me to take the CE plunge, but man… that CE. $150 for a gigantic dragon statue that I don’t really want, plus a paper map that isn’t all that great, and an art book. I’d love to have the art book, but not for $150. I would have gladly paid $80 for the art book and a Morrowind-quality map.
We held out for so long! But yeah, I finally broke today too. Pre-ordered the 360 version. I’ll probably get the PC version later when the GOTY edition becomes $10. Good way to get all the DLC together two years from now.
razarok
3433
Damn it. I thought BF 3 would have been the last new/"full"price game of the year, with exception of some winter steam sales, but I am nearly breaking. I so wanted to wait for the GOTY PC version for 10-15 bucks on steam :(.
Wouldn’t that be like a 2 year wait?
Before I get too excited about Skyrim, I want to be sure that Tom hates it.
razarok
3436
I’ve managed before, but yes, now you put it into such concrete numbers my self-discipline further crumbles ;).
Imryll
3437
I like the perk system, too. I just think that you should be able to improve non-perked skills to a lesser degree. Which Pete has confirmed you can, so I’m golden. :D
Sarkus
3439
Hey, having three threads pretty much all discussing the same thing is way better. Win win!
I kind of dislike skill trees locking me out of certain experiences. I wouldn’t mind if say, when you returned to Cheydinhal you could leave as one of a different set of characters of the same kind of level as you.
In fact, they could hook it up so you could play a copy of your friends’ SP characters.