I’ll be surprised if vanilla Skyrim doesn’t let us become insanely powerful. It’s just that this time out I’ll play an insanely powerful mage, with more modest skills in other areas, rather than an insanely powerful jack of all trades. The thing I like most about the new system is that this time we’re actually encouraged to focus on the skills important to our character concept rather than grind multipliers. I think my characters will still want to use a variety of skills, but they’ll use them because they’re immediately useful not because I want to increase my endurance.

Well said. I’ll definately wear light armor, and it will be nice to have that increase on me while I use it, but I already can’t figure out how to get perks into Enchanting let alone armor, so that stuff will have to wait for a second or third play through. Love it.

Fallout NV had a lot of character build variety as well, and it ended up being the open world game I played through (to completion) the MOST.

This is particularly the case with TES games, which are quite open-ended and encourage replayability and experimentation with different character combinations. If every character ends up the same, what’s the point? I used mods in Oblivion to adjust the leveling and slow things down dramatically so I would have more of a sense of progression and customization. I hope that Skyrim does a better job of this out of the box.

D2D Preloading has started.

Was that flashy enough?

You can either download from them direct (and activate on Steam after the fact), or do what I did and just grab the code and activate it on Steam and download from there.

Download Game File - 5.10 GB File Size

What about the TES games makes you think they encourage replays? The very fact that everyone ends up the same suggests to me they’re designed for one epic see everything and do everything run.

Yes, indeed it has! 5.1 gig download. Wouldn’t it be incredible if you downloaded the game from D2D and it forgot to ask Steam if you’re allowed to play yet and you could play right now!

Yeah right.

In the past I’ve gone with multiple different builds. Usually a fighter first since Bethsoft has in the past really gimped magic at the lower character levels, but then for the second pass I go with a rogue or mage. I’d hate to go through all the various faction quest lines with the same toon.

Not a shock, but a disappointment. The first two Skyrim DLC’s will be XB360 exclusives at first. So everyone else will have to wait.

They must be getting a lot of money to make this increasingly common approach worth it. Presumably there is some sales loss for forcing others to wait.

And reading over on the official forums, sounds like console copies are out in pretty large numbers at this point via retailer mistakes or simply not abiding by the street date.

So, they’ve shown the standing stones that shape your character development as you play, likely adding constellations for you to customize. Any word on whether you can change those choices or if they are permanent choices?

Where did you hear that from? That is disapointing. Will that affect the PC and PS3, or only the PS3 I wonder?

The DLC time-limited exclusivity was announced a while ago.

Edit: Here’s the official press release on it.

On November 11th, Bethesda Game Studios brings us the next installment in The Elder Scrolls franchise with The Elder Scrolls V: Skyrim. Xbox LIVE will be the first to bring players the experience of Skyrim’s add-on content in this revolutionized open-world fantasy epic where players can explore any way they choose.

The first two add-on content drops for The Elder Scrolls V: Skyrim will be releasing exclusively on Xbox 360, 30 days before it’s available anywhere else. If you’d like to be the first to break new ground in Skyrim, Xbox LIVE is the only destination that won’t keep you waiting.

For more information about The Elder Scrolls V: Skyrim please visit http://www.elderscrolls.com/skyrim/ and http://www.xbox.com/skyrim.

You can go back and change them.

Wrongly posed question.

Every character ends up the same essentially at the very end of the game, so at a point where the game is over. Every character isn’t the same through the game, so that’s what matters.

From this perspective the limit to skills only forces players to create more than one character, instead of “maxing” the game and explore all gameplay on the same one.

Since this isn’t a MMO that worries on the balance, I don’t see what’s wrong in giving the player the choice.

Yes, you can change them. There were gameplay videos with the makers and they showed them changing them out.

FTFY.

It doesn’t make a big difference to me, but it just seems so dumb for Microsoft to be screwing over its operating system customers in favour of its console customers.

Steam preload isn’t working for me at the moment. I entered my D2D key, it said the servers were too busy to handle the request, and now when I right click or double click I get no option to download/install.

Seems like an interface glitch, unless they temporarily disabled the install option to help handle the traffic.

I think they disabled it, or possibly never enabled it. When I key unlocked at D2D I went to Steam and registered, which it accepted, before starting the install/download, then I came here and typed the message. When I got back to Steam the D/L was giving the error you describe.

I expect it will be working sometime before 9pm Thursday Pacific time.

Yep, I registered fine on steam but preloading isn’t active yet. I expect it’ll probably be active sometime tonight.