I found the 360 controller to be a better choice in exploration games where I want to look around a lot while walking. It’s just a lot easier to walk along a particular direction while at the same time looking at the scenery around you with a controller. It’s a lot more awkward to do with a mouse+four keyboard keys for movement. If you want to look at that cliff on my left while walking along the road, I can do it instinctively on the dual stick gamepad without thinking about it because of analog movement. But on the mouse+keys I need angle myself so that I’m facing one of the 8 directions that the key-presses will allow me to go. I just found exploration to be much more of a joyful activity in Fallout 3 with a 360 controller than it was with the keyboard.
Btw, I played Fallout 3 on the PC. But played with the 360 controller.
If there’s one thing I’m really hoping for interface-wise on the PC, it’s that you’ll be able to set keybinds to go directly to inventory, map, spells, or whatever else. Having to hit tab and then dick around with the clunky Pipboy interface just to get to useful information was probably the worst thing about Fallout 3. Also being able to change the loot all and close window keys would be nice. I’ve never understood why Bethesda’s games don’t allow for more keybinding freedom. It makes some sense on a console, where the number of buttons you have is very limited, but it’s incredibly irritating on the PC.
Weird. I would say the exact opposite. I find it to be WAY easier to look around with mouselook, and I suspect that most other folks do, too, since it’s pretty easy to tell what type of control is being used when watching game footage simply based on how much the player looks around. If the view remains relatively fixed a lot of the time, they are playing with a controller. I suspect this is why so many shooters on consoles use third-person. More peripheral vision = less need to look around.
Cubit
3584
Like Rock8man, I preferred playing Oblivion and both Fallouts with a gamepad, even on PC. I found it a lot more comfortable.
KevinC
3585
I agree. I was a little baffled at the statement you quoted, but to each their own!
Keyboard shortcuts like m (map) & i (inventory) actually work in Skyrim. The interface does taking some getting use to though (mouse & kb). It feels a bit alien at first.
Watching the Greg Kasavin gameplay he just showed that you can map individual buttons on the game controller. Sweet.
-Tim
gmonkey
3588
So, reptiles have breasts in Skyrim?
Some pc screenshots from a SA forum user:
Looks decent, mostly thanks to the interesting “viking” vibe, but it’s technically a few years old, in pc land. Clearly tiled textures without anything to mask it, very plain parts without bump or normal mapping, no grass, sparse detail in the trees, etc. And it already needs a high resolution pack. A bit underwhelming after Battlefield 3, The Witcher 2… hell even Two Worlds 2 or Arcania.
Of course it can be a great game, we all know how little matters this stuff in the end, if the game is good and immersive.
This is a much better troll than my comment about Oblivion’s leveling system. I’m jealous that you came up with it instead of me.
I think it looks good. It’s not BF3-level techical sizzle, but what is? It’s a whole lot better than Oblivion. Better art/design than Oblivion, too.
Woah!
keyboard shortcuts? nice
And the list of equipment, and how to equip / unequip?
stusser
3594
Pffft. Looks like Fallout with swords.
stusser wins the trolling contest. ;)
gmonkey
3596
I aim to please.
And actually Skyrim looks, to me, like a mix of Morrowind, Daggerfall and Oblivion.
I’m not sure if they picked the better aspects of each game, though. Respectively, cliff racers (overgrown ones), random quests and combat.
Changing FOV, tweaking shadows and stuff:
HRose
3598
The problem with this line of games isn’t that they don’t look good (even if the characters are truly horrible and glitch-ridden), but that the engine runs like shit. Morrowind even TODAY can run at low framerates.
So I’d rather hear about how the engine runs than how pretty it looks.
Sarkus
3599
No, it still unlocks by region. The timezone by timezone thing was clarified last week. So it unlocks in North America at midnight Eastern time 11-11-11, which means an hour early for each timezone you go west. So on the west coast of the US we will have access at 9PM tonight.
The Aussies got it at midnight for one of their timezones, the others got it at the same time as adjusted.
Good info, thanks. He has a few other assorted screenshots, and honestly, I can’t imagine how anyone could look at this game and think that it doesn’t look much better than Oblivion.