Yep, close enough. Just saying it to clear up any confusion about how the images are produced.

I’m level 8 and haven’t paid for any training yet. It seems you can only buy 5 skill points per level. Does that mean I’m wasting potential points? Should I be buying 5 points each level in skills that are hard to level up (eg enchanting is that hard to level?)

Seems to me that training is generally pretty expensive; I’d be skeptical that anyone would actually be able to afford training 5 times per level without scumming/stealing the money back. I’m level 15 so far and haven’t trained at all yet. So maybe i’m in the same boat as you.

Yeah, the uber-high resolution plus the increased cell-loading makes those screenshots look great, but the game at mortal resolutions (like 1080p) on ultra settings and no freaky tweaking looks pretty damned good…

Oh god, those textures make me want to barf!

It’s always a hoot watching the sharp knees crowd get hung up on this stuff every time an Elder Scrolls game drops. Never mind that the game looks perfectly stunning 80% of the time while you’re actually running around in it instead of scrutinizing screenshots.

Do you want a huge, open world or highly detailed textures? Because with current tech you can’t have both.

I sense this small change will help this thread.

wow - some of you guys really complain about the graphics in this game? You sure are picky - the game is awesome, who cares if it isnt battlefield 3 graphics.

Am I right that there’s no first person camera for riding? Seems a shame given that it works a bit better as a first person game, and the camera is locked behind your horse’s ass?

I actually prefer that. Riding a hose doesn’t feel like steering a bus one handed blindfolded like it did in Oblivion. I hated horses there and now I don’t mind galloping across the plains.

@Ben: Bosmer (might be Nord, she looks tall) thief/archer I assume? Wanna share your build/more screens in the spoiler thread please?

Oh shit, I forgot my /sarcasm tags and winking smiley.

oh - sorry, my sarcasm detector is broken it seems.

I was about to say, as a minimum, he was using some hefty hyperbole, so people shouldn’t bother to take comments like that seriously.

Yeah, the game is gorgeous, both in screenshots and in action. And personally, I think it looks better than Battlefield 3. BF3 has more technical sizzle–there’s no question of that–but a number of the effects in the game are used clumsily. HDR can look good in BF3, but oftentimes it’s so overpowering that it looks more like a graphical error, making the environments look washed out (this can look good in the desert maps–sort of a “Pitch Black” effect–but on the other maps, not so much). Or, when you are facing the sun, it sometimes feels like your soldier is having a stroke. And while it’s cool that they animated all of the foliage, the animations themselves are pretty bad. Trees and bushes wriggle and undulate like you’ve just dropped acid.

Skyrim pulls off effects like HDR with much subtler hand (apparently they learned from Oblivion, which had ridiculously overdone HDR/bloom effects), and also has better art. This isn’t to say that BF3 looks bad–it definitely doesn’t. And if I were giving an award for technical achievement, it would go to Battlefield 3. But the award for prettiest game goes to Skyrim, IMHO.

The graphics wanking completely misses the point. Nehrim was a much, much better game than Oblivion, and it wasn’t because of the graphics.

Likewise, Skyrim Is a much better game also, and again it isn’t because of the graphics.

It must be my Gears conditioning but I love playing this game in third person. It feels so much better to me!

I also enjoy the 3rd person view, though when I’m indoors or during battle I use the 1st person POV.

24 hours put in since Friday. Wow. Takes an Elder Scrolls game to hook me like that.

The interface sucks in an entirely new way from Oblivion, but otherwise they’ve improved on it in just about every way. I especially like that they learned that not every dungeon needs to sprawl on for what feels like forever, and that there’s always a shortcut to the exit once you’ve cleared it.