rei
4641
Buy/sell 1 item at a time to level speechcraft.
That’s easier for some things than it is for others. Even with the stone turned on, it’s taking me forever to level up Restoration, and I’m healing myself at every possible opportunity. I’m guessing I’ll have to start training that to keep it in step. That or start using the hell out of wards. If I can’t find a really light set of Heavy Armor to carry around and swap into I’ll also have to buy some training in that if I ever want to use it.
I suspect I’ll also have to look into training enchanting at some point. I like quite a few of the higher-up perks, but I don’t know if I’m going to build enough stuff on my own to even approach qualifying for them. I assume that disenchanting stops paying out at some point (probably around the point at which I know all the enchantments). It would have been nice if there were a way for me to destroy a piece of magic equipment and charge a soul gem out of it to get points through DE (a la WoW) instead of having to manufacture, like, all the gear.
So, then, it does calculate on a per-transaction basis and not on a per-item basis? I felt pretty stupid doing all of my stacks one item at a time, but now I feel kind of justified.
Vesper
4644
Well, the store glitch still works. Guess we’ll have to wait for a readme to see what this patch addresses.
Giaddon
4645
The crafting skills – smithing, enchanting, and alchemy – are designed to be ground for experience, I think. You won’t get high levels through just “natural” use, and have to create a lot of cheap stuff as “practice.”
Telefrog
4646
Just don’t piss off Muggy.
rei
4647
iron daggers and leather bracers.
rei
4650
Is the exploit where companions have no weight carrying limit if you switch to ‘command mode’ and have them pick it up off the ground fixed?
Giaddon
4651
Oh, I know. I was just highlighting the (apparent) design philosophy.
Playing Skyrim is making me understand how shallowly I played Fallout 3 and New Vegas (and I put 60+ hours into each game!) If I ever tire of Skyrim, I’ll have to fire one of those back up.
kerzain
4652
The only trainer I’ve used (because I feel forced to use it because I can’t seem to raise the skill on my own, hardly at all any way), is speech.
Aeon221
4653
Last night I blew like forty grand on buying and pimping a house, and then another thirty grand on training.
I think I still have about fifty grand.
I make money the sleazy way! I mine iron (it shits out the most nuggets the fastest), use alteration to change it into gold, make pimp necklaces out of it using gems I got mining, and then enchant those to provide a feather effect. It’s worth about three grand per, so I don’t have to do it often. I then use creeper style bartering to bring home the change as gear (preferably gems), and then sell or use the gear later.
When I get bored of that I go out and kill the fuck out of people for monies.
I agree with him about it being forgettable though I’m not sure that’s such a bad thing. For a game that is as long as these ES games you want something that is ambient, just blending into the background and not grating after dozens of hours.
The music in Skyrim isn’t bad or good, it’s just “there”. Same with Oblivion. But I’m thinking this may be more Bethesda’s direction than a fault of the compser Jeremy Soule since I loved his work in Icewind Dale, KOTOR and Morrowind. And again, it’s not bad just sort of bland and unexciting.
Paul_cze
4655
The patch is NOT a patch. It just does one thing (it seems):
It prevents TESV.exe from running without steam. Previously the game was DRM-free.
Now you must have steam running when playing. It seems leaving it free was oversight, one that they corrected.
And Large address aware patch ? Broke the new exe for me. I had to disable the flag again to make Skyrim work.
Everything else seems ok.
Now I hope LAA patch was really just a placebo, and the game will not start crashing with it disabled (and ugridstoload=7).
Sell.
Sell, sell, sell, sell, sell, sell, sell, sell, and then sell some more. Also, try every Persuade option you get. Those are the only ways, aside from training, to level it. It’s been going at a rate commensurate with my other statistic growth with my balanced approach, but I’m only 12 at this point (a little under 30 in Speech), so for all I know the bottom falls out after a while.
Alistair
4657
What the goddamn hell did Steam just do? On starting it directly from the exe it fired up Steam and re-ran the graphics detection. I don’t want your pissant opinion! Fortunately I had backed up my inis… now to see if it runs at all…
And on first try… nope :(
RepoMan
4658
Ruh roh! Wonder if mine will still run tonight. Can you roll back your ini changes? Does it work then? Hope they come clean about what they are trying to do here.
WarrenM
4659
God damn it, thanks for the heads up!
TimJames
4660
Regarding money: I’m surprised I still only have 30-40k gold after 40 hours. I spent some for 5 levels of training (and I may do more for alchemy and magic if I don’t feel like grinding them up). I also buy potions and crafting items every now and then. But I figured I’d be drowning in money by now. The undercapitalized merchants keep it from getting out of control.
I think it’s a good thing. I like RPGs where gold feels like it has value. Dragon Age achieved it by having ridiculously expensive unique items worth saving for.
Not at all. I just wrote a post about this. Oblivion’s music was in your face. It’s probably a good thing Skyrim’s is more subtle, but I wish it was still memorable in an ambient soundtrack kind of way. Maybe I’ll appreciate it more after another 40 hours.