Pogo
4701
And I almost ended this redundant thread with it.
Just let it die already.
I am level 17 with less than 5K, no house, no horse. I’ve spent some on trainers but mostly on items. Gee those Iron boot have fire resistance. I don’t know how to enchant fire resistance, and those gauntlets of 15% Alchemy will be handy at 1,000 to 2,000 a pop those add up fast.
Also making a complete set of Dwarven armor and Orc armor next level is expensive several thousand at least.
I am just praying that nobody rips off my cupboard in the companion hall with 4 sets of dragon parts and dozen filled soul gems and misc other crap.
Pogo
4703
Indoor cupboards and chests seem to be very consistent in having nothing happen to them. The outside world too, though I trust that much less for some reason.
walTer
4704
Ok well now I know why at level 11 I have my fully furnished house- I sell everything and I buy nothing. That seems to work, heh.
Which I guess brings up an interesting issue-- is found gear better than bought gear? I just remember in Oblivion, that I had a most amazing sword- I found it then enchanted it to shoot lightning, suck life out of the baddie and refill the soul gem all at once- I was a one man wrecking crew with that thing and it like most of my gear was found.
Oh and plus, not sure what is taking so long but I had tons of modded homes in both Morrowind and Oblivion- not sure why no one has made any yet- I had underground homes, a home on an island, a castle- all over the map-
Pogo
4705
Nah, they’re both random.
Which is why gold is nice, it does let you buy that extra boost in power before having the ability to enchant/smith a version that even matches the power of effects that come onto items generated by the game.
I don’t think the construction set is released yet. Besides there wouldn’t be any mods of any actual quality a week later anyways.
walTer
4707
AHHH…ok that makes sense, yeah.
You’d rather bump Foxstab’s thread than this?
Tony_M
4709
Once you’ve played more you’ll start to recognize quite a few repeated voice actors too. Not nearly as many as Oblivion, but plenty.
the way that I’m playing (balanced approach - try to level things at something approaching an equal rate, because if I don’t then I’ll just forget it until it’s too late to effectively go back and level the skill without grinding - basically the only one I’m ignoring is Heavy Armor)
I think maybe thats a mistake. It would make perfect sense in the previous Elder Scrolls games because there was no reason to play more than one character who was great at everything. But the perk and skill system in Skyrim is actually deep enough to support multiple playthroughs, once as a Warrior, once as an Archer/Thief, once as a Mage (or whatever archetypes appeal to you). Making a character that dabbles in other areas is fine, but this is the first Elder Scrolls game where I didn’t want just one mega-character. Thats a big improvement.
I find that companions make it harder to suspend my disbelief. Its easier to imagine you’re exploring a wondrous land when you don’t have a weird robot/zombie following you around. They do carry loot though.
It felt pretty nice to whip that fat slab out of my inventory and slap it down on the table.
No comment.
Tony
Tony_M
4710
OK good points. I’ll concede that memorable doesn’t necessarily mean better. And like Tim says, I am enjoying the game so maybe the subtle music is working its magic.
But please give me a stirring anthem on the title screen when I start the game. Thats all I ask.
Tony
Razgon
4711
But you do!! Its the morrowind tune, choired up!
I
I don’t mind the repeated voices -what bugged me in Oblivion was when different voices were used for one character.
Tony_M
4713
I see you’re from Denmark Razgon. Whats you take on the Norse theme? (same question to any other Scandinavians out there).
Well, I consider Skyrim the best game I’ve played in my 30 years of gaming. But I’m not exactly impressed by their Norse themes. The architecture is strong, as far as I can see, but the music and the voice acting isn’t particularly Scandinavian to my ears. Though I wouldn’t consider myself an expert, beyond simply being Scandinavian. I certainly don’t know why they picked the Schwarzenegger voice for a Nord :)
But I’m a huge fan of the subtlety of most of the soundtrack, and I think the combat music is among the best I’ve heard in any game.
Even after 60 hours, it still gets my heart pounding :)
Juste
4715
The names and themes are mostly correct, surprisingly often actually. The pronunciation i uniformly terrible. Which is to be expected i guess. I’m pleasantly surprised.
Razgon
4716
Do you mean the setting, or music? I haven’t noticed anything in the music which could sound norse/nordic.
As for the setting - The names are pretty cool actually “Rikke” and the like are in use today. The landscaping is VERY norse to me (Not denmark, we don’t have mountains), but the trees, the streams and the rocky landscape is very much like Sweden and norway actually. The cities are…well, fantasy norse, but I like that you can clearly see some viking architecture in some places. Of course, that disappears in an instant when you enter a building - its just generic then.
I am a pretty huge blond guy myself, well muscled and oiled…eh…I mean, so the stereotypecasted Norse warrior isn’t that far off from reality. The women are just typical fantasy women, except for once they actually wear armor that is usable.
We do have quite a bit of those standing stones, and barrows are common as well, although we lack the skeleton guardians.
Razgon
4717
You have more mountains than I do - how do you find the landscape corresponds to how Norway would have looked a thousand years ago?
Juste
4718
From what i have seen so far (about 25% of the world i guess) I would say that it is like a film set, exaggerated for effect. You would not have these huge mountain peaks just rising out of nowhere, they would be part of a chain of mountains. But the places that are more like a regular highland setting are not that far off actually. Not a bad effort from Bethesda.
Listening to Joystiq Show Episode 12, and now Griffin McElroy has taught me the “BOOSH!” game.
I’m pretty sure this game only exists so that he can tell funny stories about it. I might have to try that at some point. Also, Bethesda, I salute you for your hilarious vocabulary choice.
Hammet
4720
Actually, pronunciation is awkwardly accurate in a few places. The Guard in Whiterun who asks you to state your business is pitch-perfect of a Swede speaking English decently, but not well. I’d be very surprised if that actor is not Swedish.
This is all assuming that Nords have some kind of language of their own but that they speak Common (English) in the way that Nazi Generals always speak English with a Teutonic accent in movies.