From Tom on Oblivion:
However, I’m sure there are plenty of major bugs in Oblivion. But don’t let that dissuade you from getting the game. I’ve logged well over 20 hours on the 360 version and haven’t run into anything significant. The biggest problem I’ve seen was a hanging sound bug that went away once I saved and reloaded.
Seriously, just get the game. You won’t regret it.
I don’t have a review assignment for Oblivion, so I only started playing it a few days ago. I figured I’d just pop it in and take a quick look. Ha ha, the joke’s on me! My saved gamed says 32 hours. Some of those are while the game is paused and I’m eating or something, but I’ve been playing in earnest for at least 25 hours.
I’ve only done a few story missions, I’m only a member of one guild and not high-ranked at all, I make a point to ride/walk to any destination before I use fast travel, I’ll go on flower/herb/shroom picking expeditions, and none of my equipment is that fancy.
I’m exploring and dinking around a lot, thoroughly enchanted by the whole thing, and in no particular hurry to do anything. If this were an MMO, I’d be one of those low-level newbies who just walks around and looks at stuff.
I’m calling it like I see it Tom, you’ve become a bit of a jaded reviewer. The same fun gameplay is INDEED granted here, it’s the same game series!! Moreover, it’s bigger, better, improved in most every way, and absolutely stunning to see. The Radiant quest system is so cool as to drive player stories all over the place, randomly changing the game for each person that plays it. The graphics are absolutely stunning, with effects that are top notch, for most any game, period. The jaw dropping battles, scenes, and especially dragon encounters are something no RPG has mastered this well, at all. And quests that run the gamut from killing or returning items to freeing hostages, stealing, murdering, starting a war, attending a party, taking gods to task, solving murders, and a host of others. Mostly, “FedEx?” What a jolly yarn you are stringing.
Why could you not put aside your Battleaxe of Tom the Jaded and review the merits here without the light fluffy shout-out at the end, “For the most part, Skyrim is a triumph of world building that deserves recognition, praise, and the many hours you’ll pour into it.”
I’m saddened, but then again, you do that a lot, Tom. I’d still share a fine cup of mead with you, kinsman, but I do believe you took an arrow to the knee of your fun meter, sometimes.