The change is huge in narrow corridors in dungeons, when i move fast in combat and turn a corner in a corridor like that i am disoriented easily, with fov 90 I can know where I am and where I’m going.

Its a review by Tom, have you not read his other reviews? If its a fan-loved title it will get a low score. If it has a few weird ass systems that prevent most people from enjoying it - it will get a high score. That is the mystery of Tom reviews.

It’s a pretty good game. World of Warcraft when it arrived was pretty well spread out through my office as well.

Thanks. I switched to 75 and that seemed enough to satisfy.

I could swear the default fov is already 75. Default 70 then?

Nope, Google says default FOV is 65. I found that 90 was way too fish-eye’d on my monitor/for my taste.

Skyrim as an 80s cartoon: http://www.youtube.com/watch?v=GVQmYF35w74&feature=player_embedded

75 is the default FOV for me on a 16:10 monitor. “fov” sets the view to the same angle as “fov 75”. I’ve tried higher settings, but 75 seems just about right for me

Agh… I suppose I am having bad luck but in the last day i had 4 bugged quests. Without putting spoilers, i had problems in

  1. Quest about reuniting two spirits, lovers
  2. Quest about dead child in burnt house
  3. Quest, second to last mission in Thieves guild
  4. Main quest: talk to some dude in a dungeon

I am seeing right now how to fix the number 4, which is part of the main quest. Using the console, I suppose.

Would have been better if someone killed and soulsucked the dragon. But still funny in a camp way!

Spoiler out where you are on the burnt child quest if this isn’t the solution:

‘ZOMG SPOILARZ’

Go diagonal away from the burnt house (and town) after midnight and you’ll find a pit with a coffin in it and a crazy vampire bitch wandering around near it. Chat up the coffin, kill the bitch.

I think I know what you’re talking about with this:

[spoiler=]You’re supposed to try to find her after dark, and you can’t, right? The quest is still finishable, find out what’s going on with the dude’s wife, she came at me (bro) after I found a coffin by the burned house (although I couldn’t click on it) and you’ll discover the fate of the child and the quest will still complete

edit: I see Aeon answered, I couldn’t actually do anything with the coffin but the wife found me shortly after that anyways, so I’m not sure whatsup with the coffin
[/spoiler]

Not much really, it just sort of blabbers while you stand near it.

I could do all the four missions. Number 1 traveling to some point then returning then traveling again to the final quest giver. Number 2, I could do it, going a bit blind, the problem was the quest text and objectives weren’t in synchrony with the true quest phase. The quest was in phase 3 but my UI and journal was in phase 2, still. Something like that. I did it wandering around and asking to every npc.
Number 3 was very weird, two powerful npcs had to accompany me to do a very hard dungeon, but in my game they went home. I couldn’t stop them, and my own escort also didn’t want to enter in that dungeon. I tried to move them back with console commands and disable/enable them, but nothing. In the end i lowered the difficulty temporally to Normal, and did it on my own; the 2npcs appeared magically in the last room where spoilerspoilerspoiler happens. It was cool :P.
Number 4, in the wikithey explain how to solve the glitch.

I’ve only had one bugged quest, but it’s a bad one because it’s such a long quest line.

It’s the last part of the Forbidden Legend quest where you reforge the Gauldur amulet. I did all the quests to get all the pieces (the claws), but can’t finish the final part because of a bug where the door at Reachwater Rock won’t open even with the correct combination. I don’t think there’s a way for me to get around it either, since I’m playing the 360 version.

I’ve spectated hundreds of hours of Starcraft and dozens of hours of Starcraft 2, and from the spectator’s perspective Starcraft is the better game. Starcraft 2 eliminates the great visual clarity of the first game.

Perhaps it’s the effects of that patch, but I just had the most epic dragon fight, well, ever. It’s not really spoilerish, so pardon me as I share the story…

I popped into Whiterun to throw some stuff in my house chest and to check up on my wife (she gives me cash, it’s a good relationship.) But for the first time ever when in a town, I see a dragon circling overhead as soon as I go in. Not good. People were screaming and running around, guards were trying to get into position to shoot the thing.

Because I didn’t want to put the town in danger (why does this game even make me feel for them,) I zoned outside. I also ran away from the gate, and over toward some farms. Seeing me run, the dragon immediately went for me, he had my name and was in it for the kill, for sure.

As I’m running out of the way of the town, he made his first strafe run. The farmer nearby exclaimed, “we have to get out of here!” No joke, the understatement of the year. That strafe run took half my health and it didn’t even hit me directly. Thinking I would probably be okay, I quaffed an ultimate health potion, refilling my bar, but not efficiently. I glanced at the few potions I had available and decided I could probably take this guy, but I needed to be careful. So at this point I was no longer running, but sprinting for any cover I could see. The first try at that was a small storage area for the farmers, with nothing more than a roof, and wide open on the sides. The dragon landed with a huge thump about 20 feet away. It was an ancient dragon, sparkling gold in color with red highlights on his scales, and one mean looking son of a bitch. He peered at me for a second, then thankfully fixated on a guard who was slinging arrows nearby. As he turned his flank to me I started riddling him with arrows. The guard lasted for all of a single dragon breath attack, crumpling quickly afterward. The dragon then turned back toward me and I immediately felt the pucker factor building. Blaaaaaaaast, in came the fire, and OH MY GOD my health dropped quick. Four self-made health potions later, I realized that was not a good place to fling arrows from, indeed, it might have just been a bad idea to fight the guy … at all. Nearby I saw cover in the form of a farmer’s house, but it was a good hundred yards away. So instead, I made for the nearby windmill, and I liberally used the sprint button the entire way.

As I broke off, I could see debris flying up on either side of me. I heard him flapping, I could feel it even, THUMP … THUMP … THUMP. I made it to the windmill just as he hovered and breathed out more flame. As I wound around the back of the actual grain mill, the flames were flaring on both sides of me. I was hit slightly, and quaffed another potion. But I was amazed that the cover actually worked, and amazed that, holy cow, the flames were actually flying on both sides of me, AROUND the grinding mill. I realized also, though, that I was temporarily blind, the after effects of the flame attack. As I barely started to see again, I felt a monstrous crash. He had landed outside. Further, he was poking his head, INTO THE WINDMILL DOOR. I nearly wet myself. I started sliding out as I could, trying to fling, seemingly puny, ebony arrows at him. He was trying to chomp me as I did this, and nicked me more than once, forcing yet another quaffed potion. Then he backed up, and made another breath attack. And then with more wing flapping, he had decided to take off.

I thought he was trying to pull back a bit, so I stepped out of the windmill. As it turned out, he was just playing with me, circling around overhead, waiting for me to be stupid and step outside. At that point another guard ran up and started flinging arrows at him. What a brave but stupid thing to do. It’s no wonder so many guards take an arrow to the knee. But seeing an opening, I took the opportunity to do the same, and again riddled the side of the dragon with more ebony arrows.

The dragon, however, was having none of that, so he landed and picked up the poor guard, slinging him to and fro in his maw. Flinging the now dead guard aside, the dragon turned back to me and I had that sinking feeling that I forgot I was out in the open again. Blaaaaaaaaast, in came another breath attack, and directly at me this time. Not one, but two ultimate healing potions later, I was still burning as I sprinted back to the windmill, thoughts of “holy hell that hurt,” in my head.

The dragon crawled a bit toward me and tried to take a bite at me, but seeing me start to sprint, he then took flight and chased me back, breathing from above as he neared the door. This was a tactical mistake, in that dragons pause ever so slightly after a breath, and since he had missed me, and my back was turned, I had full vision, and was able to turn around and hit him a few more times. Thankfully, the steady hand perk helped me aim and shoot a few extra times as he paused after the breath. I started to feel like the tide of the battle was turning my way. Still, I ran into the mill.

But the dragon saw his mistake, and decided to land again right outside the windmill, shouting at me, “YOL!” I’m not sure if that’s dragon for, “LOL,” or perhaps “SUP,” but either way, I did not for a second think it meant, “let’s be friends!” From that point, the fight broke down into a back and forth of me avoiding his fire breath, while stepping out as I could to sling one, or maybe two arrows his way. The dragon caught me several times with his breath, and I was down to about 3 health potions and had gone through, easily, 50 or more arrows, some of which had never found their mark. My daedric arrows, all 20 of them, were sadly sitting in my chest in my nice warm house in town. Still, I was firing ebony arrows from my Nightingale bow, upgraded to legendary status from my smithing skill. Coupled with my skills as an archer, that many arrows slung at this beast was no small amount of damage.

With maybe a fifth of his life left, clearly hurt and bleeding, the dragon backed up and took flight. What the heck? A dragon run? They don’t do that! So I tried to step out of the windmill to finish him. Another mistake, it was again a ruse, the dragon was trying to lure me out, simply circling overhead, and strafed me as he passed above the windmill. With another 2 potions gone I suddenly felt I wasn’t going to make it here.

I stepped back into the windmill, praying that he would land again and I could do my strafing tap dance for another shot or two. Most thankfully, that is exactly what happened, he again landed outside the door, but this time tried to bite me again as I ran from side to side around the grain mill. Boom, an arrow landed, and thwack, yet another. He was at a sliver of life, but again decided to breathe on me. This time though, he got me with the last half of the breath attack, and out went my last health potion. My heart was beating out of my chest at that point, and my hand was clammy against the mouse. I was absolutely glued to my monitor.

He breathed again, but thankfully, I was behind the grain mill. Thinking it might be my shot, I stepped out, still half blind from the intensity of the fire breath, and took two shots where I thought he would be, not even drawing completely since I thought I had no time before he wound up for another breath. I heard an awesome shudder and a huge crash, and as my vision slowly cleared, I was staring at the dead head of a dragon, poking through the small opening in the windmill.

Hell … fucking … yes. That big guy was dead. I returned to the scene after a very well deserved nights rest. The bones of the dragon were still present, and I tried to take a shot of that small enclosed space from a distance away. Such a great fight.

And THAT is why I’m absolutely floored by this game. At 150+ hours played, it still blows me away. Whomever programmed the dragon AI, and animated the same … I salute you, a thousand times.

TL;DR: An amazing fight, and just another jaw dropping intense moment in a game absolutely full of them.

I know. I should know by now, at least. Still. This should have been able to escape his pattern.

The most epic fight i had with dragons was in Winterhold College, I was speaking with a fellow wizard and baam! An ancient dragon lands directly on the courtyard (without any previous “flying around”, he went for the close combat!) and throws his breath at my face. I exit from the dialoge and the epic fight ensues (me, Lydia, and three or four other mages).

The bad part was, after I finished victorious, I played more… and when I returned to the same place, a second dragon attacked. And when I visited the college a third time, a third dragon attacked! WTF. Maybe it wasn’t a random fight but scripted? And the script went wrong?
Thank god it stopped there.

There definitely seem to be specific spots where they can and will (in time) appear.