I recall that being true in the Ultima games, but then I’m an old man and my brain is failing.

I like that better. I think Final Fantasy it wasn’t the case unless you threw it like an ammo piece (and it was hidden across an invisible bridge like Indiana Jones). The SPOON dagger was the best, though, just to reinforce how ridiculous it was. (After the slog to actually get it, it better well be damn good.)

Those horses sure look better than last time!

As I recall they were limited use, not single use, but had a high chance to break after a single use. So, I think the other old people responding are wrong! :)

I actually think the other old people are right.

Glass Swords are the ultimate killing device. They are no longer available for free as in Ultima V, however there are some running around here and there. The glass sword weighs 1.3 stones and does the maximum 255 points of damage, thus killing any creature with one blow. The only drawback is that it shatters once used, so you can only use a glass sword to kill a creature once.

So sayeth “Dino’s Ultima Page”; a haven of truth and honor if I’ve ever seen one.

Dunno if UOGuide is any better, but…

The “ultimate weapon”, it can kill any target with a single stroke - Though as it is not crafted of the most durable material, a single stroke is all it is capable of.

Felicia Day tweet: Skyrim = Whoah.

Really that is enough for me.

Possibly the other elder ones are right. I don’t remember this being the case in U7 however.

Combining two different spells at once sounds fun. First saw it at RPS but might’ve already been mentioned in one of the videos.

Just realized this is kind of ironic since the Magicka team was teasing them at E3.

Not for me. Attractive nerd actress does not outweigh:

  1. Console as lead sku with a PC port
  2. "get away from the stats and things like that.”
  3. Oblivion

Wow that trailer was amazing, I gotta get Oblivion in over the summer, I’ve never played a Elder Scrolls game before.

My personal WTF moment was digging cut diamonds directly from the walls of a mine. But I guess the danger of crafting a richly detailed world, is that sometimes it makes players expect stuff that isn’t there.

The TES fluff might make you a little bit less bothered about glass & ebony, so allow me to fill you in: the materials are actually called Volcanic Glass & Volcanic Ebony. Both are some sort of mystical volcanic crystal, which happens to have a glassy/ebony appearance, hence the names.
I think you can fairly safely assume the reason you almost never see either prefixed with “Volcanic”, is because you’re never presented with it in a context where confusion is possible.

Of course, none of this explains why bows would be made from the stuff, or how any kind of bow could reliably double as a shield. But… Real shields aren’t remotely as durable as RPG shields either, real people can’t fling fireballs, and… and…
Try not to look too closely at that stuff. Just accept it & move on.

Oh and, TES games don’t just grade quality by materials, or at least not all of them do. Rusty iron daggers are worse than quality iron daggers, and so on.

I really wish Todd would quit with the “wow I’ve never seen those before” comments. These demos are created to run flawlessly, and thus have to be somewhat pre-scripted in advance. There’s nothing wrong with that. But don’t pretend that when you’re watching the demo it’s doing things you didn’t expect.

I think that’s a staple of the preview genre.

This is probably bad advice from a certain point of view but I can’t help myself: start with Morrowind + expansion packs, it’s a more interesting and immersive experience.

Of course, this only applies if you’re playing on PC and are already an RPG fan. If action games are more your thing and you’re playing on consoles exclusively, then Oblivion will do.

Oh and must add: I agree, latest trailer/gameplay vids are very impressive. Definitely a large leap in graphic quality from Oblivion if you’re talking consoles only. And the dragon animations are excellent, very well defined.

Morrowind is one of those games that I hate myself for not liking. I bought it when it came out, and have tried a few abortive playthroughs since then which incorporated mods, patches, and other improvements, and I just can’t get into it. And this was before Oblivion, so it wasn’t a case of not being able to go backward in the series technologically. Maybe it’s the horrid combat that keeps stalling my games, but Morrowind just never has been able to hook me. Again, I know this is my problem, not Morrowind’s.

I did reinstall Oblivion + visual mods this week, and intend to pour another bucket of hours into it over the weekend (maybe even finally finish it), and I would recommend such to anyone who got excited about Skyrim.

IMO, the main quest is the worst part about Oblivion. It’s basically not worth finishing. The guild quests are much better. Especially the Dark Brotherhood. Also if you close out the main quest you won’t have any demons to kill whilst dicking around doing missions that are actually fun.

Totally agree, which is why after about 150 hours of playing Oblivion with multiple characters, I’ve never actually completed the main quest. Maybe this time around, I’ll close it out just so I can put it to bed. Past experience suggests otherwise, of course.

In a long, slow ramp-up towards 11/11/11 (never forget!) I am occasionally booting up Oblivion on the X360 to finish up some stuff I didn’t get to before, in particular the Knights of the Nine. The other day I had some time and sat down and booted up.

Now, it has been almost a year since I last played so I decided first to run around a bit and just get used to the controls again. I sallied forth from my home in Leyawiin, northwards up the east bank of the Lower Niben towards the heart of Cyrodill. Making it about two-thirds of the way north to Bravil, I was just getting comfy with the controls again and preparing to fast travel to Anvil to begin KotN when, in the short distance, I saw the sparkling green leaves of a nirnroot.

This surprised me as I had spent hours in the game before scouring the rivers and lakes for nirnroots as part of that quest, and surely that included this section so close to my base. But nevertheless, there it was. I plucked it and thought “I wonder if that was an accidental miss or if I didn’t check this part of the river for nirnroots at all?” So I continued north, by foot, and found another. And another. And another. At the Niben Bay, I ventured east and scoured both the south and north shores of the Panther River for more.

Four hours later, I had found 30 more nirnroots, two new locations, and cleaned out an old mine of its degenerate necromancy cultists; further, I had completed two Daedric shrine quests (one of which included killing off a second location full of necromancy douches, the second of which netted me orcish armor pieces and a magical axe that I did not yet have in my “completionist collection”). But I hadn’t done even one thing toward the KotN quest.

This, my friends, is why Oblivion is such a good game.

I know! They better not change things too much up in Skyrim… no Nirnroot, no sale!