Well, they certainly changed the face modelling engine:

Edit:

OMFGWTF!

And for the better.

I did have fond memories of the Oblivion face modelling though. My wife was all excited the first time I introduced it to her. Having a passion for all things beauty and fashion related she sat down and started adjusting all the sliders, trying to take into account common characteristics of a typical beauty: high cheekbones, narrow nose, full lips, etc.

What she produced however was unequivocally a monster.

Oh man, the Dunmer look pretty good and the Argonians are positively raptoresque;

Because bigger is better:

I hate to be “that guy” but don’t those armor/gear textures look a bit bland? I reckon these are console screenshots and the PC version has much better textures.

Oh great. Now I’m going to waste half the game in the character creation screen again.

Looks great. I can easily imagine a background for every of these characters…

Looks really nice, sooo hyped for this.

Well, it’s better than Oblivion but still shows it’s not a game designed for pc. It’s not Witcher 2.

Some fantastic looking characters! Some of the textures do look a bit low-res. Hopefully there will be higher-res textures available for the PC. Otherwise, MODS will take care of everything (as usual).

Another one we missed:

And this one

As long as the landscapes looks as cool and awesome as they seem to do, I don’t care much about “Low res” armor.

While the Witcher 2 was tremendously character focused, and thus needed awesome npcs (King Foltest is still the best looking and most awesome npc of all times in my opinion) I doubt this one will have that.

To me, the true focus (And one might say hero, even) is the world in the Elder Scrolls games and all thats going on it.

edit: its late here and I’m tired, so I hope the above makes as much sense in writing as it did in my head

Stop talking about low-res!, high-res was 320x200 in my commodore 64. You guys are ruining my fun.

I like the design of these characters. Also, this are not “created by a artist” characters but “created by a character editor” characters. What we lose in artistry, we win in freedom and ability to roleplay.

You like to dance close to the fire, don’t you?

Nice pictures. I’d like to see some female characters to see how those turned out.

I agree about the textures. Nothing in Skyrim shouts that it is a big graphical upgrade, but then again that’s probably not going to happen anytime soon anyway. We haven’t seen anything like that in awhile. Even Rage doesn’t look that much better, nor did Crysis 2. Unless I’m missing something, we seem to be at the end of noticeable graphical improvements of any significant level.

Unless these are all 360/PS3 graphics. And while you could argue that it would make more sense given where Bethesda wants its sales to come from, you could also argue that they should be showing the best looking stuff even if it doesn’t represent what the largest part of the market will get.

That Argonian looks female

/I was going to say that as a joke, but then I looked at the picture again, and I think its true.

Yup, female argonian, note the unnecessary/ambiguous/biologically wrong pseudo mammary glands on the chest. Also, the musculature on the male models looks pretty good, I was afraid it would look blocky but seems I was wrong.

Also, in the topic of textures, I’m not worried about armor being low res, but something is still lodged in my mind: is this the same engine as Oblivion but tweaked? If so one can assume that it will run as Oblivion + mods run right now, right?