I’ve been playing it for a while now, and after completing the campaign, I decided to start a real game. I’ve enjoyed myself so far, but there’s a bunch of stuff I don’t quite understand, and the manual really isn’t much help.
For instance, my capital city has a lot of resources around it. I started out by building a gold mine and a farm, both of which were right next to the city. As the city grew and my borders expanded, I built one more gold mine, a lost library and an apiary, none of which were adjacent to the city itself, but within the borders.
Now, 50 turns later, I’ve realised that none of the improvements that aren’t adjacent to the city show up in the city screen, nor do are they being factored into the city’s production, as far as I can tell. I’ve tried expanding the city, by building a bunch of huts, in order to get the improvements into the city proper, but it doesn’t seem to work.
I’m probably doing something wrong, but neither the manual, nor the Hiergablob have been any help at all.
There’s a bunch of other stuff I can’t find the answer to anywhere: What’s the number after the crown symbol, in the battle breakdown screen? Where can I see how much experience a hero has, and how much he/she needs for the next level? Where can I see a research point breakdown of my kingdom? Am I supposed to be able to recruit adventurers, and if so, why can’t I do that (I’m talking about the ones that are called creature-adventurer, or somesuch)? What exactly do caravans do? And so on.
I’m enjoying myself so far, I haven’t had a lot of crashes, and I don’t think I’ve seen a lot of bugs either, but there’s a definitely a lack of documentation, and it’s beginning to frustrate me a little bit. Hopefully there’ll be a wiki or something like that soon.