I think it’s perfectly fair that he be identified if he’s using his participation here in the forums to generate copy for his publication. I think others have a right to know that someone they might be engaging in conversation is a member of the press willing to use the conversation for a story.

Isn’t it also in character for Brad to more often than not be responsive to the things people post about his games? I think it;s only fair to point out that as well. I’d say your example is more of an exception.

I think it was Warlords battlecry 3, wasn’t it? With the copyright-protection triggering on the Impulse version, causing the the RNG to go fubar?

Nothing said here is “off the record”, everything here is world viewable.

I fail to see how posting quotes from here is somehow unethical.

You know, so what? He’s probably been proved to be hypocritical, and he also probably released the game before it should have been, fully cognizant of and weighing financial gains vs. the good game ideals, and he chose money. Ok.

So Elemental has lots of flaws, and probably shouldn’t be recommended. Grade of C, move along to the next game. The problem that it’s been a long tradition in the gaming community that if you make clear, unambiguous declarations, you’re going to be taken to task for them. The whole “Gamer’s Bill of Rights” thing was always just a forum screed elevated to something more by his position; and if he really believed it, he never really understood how “real” games were made in the first place. All fair enough.

But there’s no need to drag him down like some prize stag. He’s just another developer, just another flawed human being that is prone to screw ups. Dragging out quotes is a bit cheap.

OTOH, though Mr. Chick, if you don’t want that happening, you… need to make the forum, or parts of the forum, private. It’s the Only Way to keep the rest of the internet from carrying off with whatever people post.

More often than not he’s getting huge amounts of praise. Stardock doesn’t come in for much criticism here, idiotic vendettas aside.

Netriak: That’s the one.

You bet I remember. It was one of my favorite RTSs. I also remember how Stardock made good on their error by fixing the game, and adding extra content to the download. And I remember how forthcoming Brad was about why it had happened, and where the communication breakdown occurred. There’s that context again. :)

 -Tom

What they now know is a single comment lifted out of any context: “If you don’t like the state of our game, don’t buy any more of our games”. Brad did say that, but I don’t think he meant it, and I think that’s a really unfair way to represent him and his company.

-Tom

I might agree, but this is his stock answer when someone calls him out on something. He’s said it to me before, to people on this board, to people he knows, etc, etc. It’s what he says when he doesn’t have a good answer.

Maybe we do have a very different idea of game journalism or how to go about it (to reference your previous comment), but what we have here is a basic failure to communicate I think.

The events went like this…

Stardock and GPG released Demigod, an absolute abortion on release. Stardock claimed a LOT of things, mainly none of it was their fault and they were fixing everything up, just be patient. To my eyes, that never really happened, but that’s probably up for debate. Whatever the conclusion, it did kill the multiplayer base of Demigod. And killed what could been a stellar game still played today.

Then Stardock/Wardell released the Gamer Bill of Rights. They even used examples of other companies in forum posts as how not to do it…

And now, when they break one of the biggest rules on the list, the best Brad could come up with was a elementary school retort of, “don’t buy my game then.”. He could have easily said, “Don’t use my ball then!”

He setup the Gamer Bill of Rights. He pushed it all over the internet and even did interviews about it and what it mean to him and his company…and then he broke the rules to release Elemental.

That’s the facts. If he doesn’t like them, or you don’t like them, that’s fine. But if you’re going to do stuff like Stardock/Wardell did, expect it to be noticed.

That is all.

Do we have to roll out words like “unethical”? I’m comfortable just calling it an asshole move.

 -Tom

This post would be better if we had actual smileys hint hint

Giantbomb just ran the story on their front page too.

Forthcoming? Brad made post after post after post telling people they were wrong and it was fine and using the same justification each time. Everyone else tried to explain to him why he was wrong and why his justification was irrelevant. It was a little disingenuous how he kept repeating the same lines despite being told why the problem still existed!

This isn’t about how Stardock eventually makes things right. I know they’ll probably get Elemental into a state that a lot of people will get enjoyment from. It’s about Brad himself.

Can we get back to making specific complaints about how broken the game is, so they know what to fix? ;)

So, when I mouse over my character stats during the level-up point spending process, the tooltip for Intelligence says something like “The magical might of your character” and the tooltip for Essence says something like “Increases the potency of your magic.” They sound like the same damn thing. You can only see this while leveling up…there are no tooltips for these things when you otherwise look at your character details.

I’m in the campaign (with the Day 0 patch) and I have my two cities (the second being formed after you’re given a pioneer). The first city is sort of humming along, I guess. The second is stuck without the ability to make Huts. I built a farm there. The farm produces +4 food, just as in my first city. But my overall food production at the top of the screen says -1, and I can’t for the life of me figure out why. Looking at the Kingdom Report shows Food -1, but doesn’t give a breakdown as to why.

On my second town, when I click the construction button, I see the hut greyed out. Clicking on it shows that, yes, it’s food I’m lacking. My city won’t grow beyond 10 dudes until that’s fixed.

Do certain buildings use food? Or units? I haven’t made any units from that town. If so, is there a way to see that anywhere? I don’t see a food cost in the tooltips or for city improvements, nor in the details for the city, for anything. When that city is selected, the Resources tab does indeed show Food +4.

In my hero’s Actions tab, I have a button that looks like a green field with some tents and a green flag flying. This action, and this action alone, has no tooltip at all. If I click on it, it takes my to my character’s equipment (of all places). Only my hero units have this button. What is it supposed to be?

Why are there hills in the swamp covered with big 'ol trees that are labeled “Barren hills” when I mouse over them? These tiles sure do look different than the totally blank hilly tiles, which are also “Barren Hills.”

For some reason, my first city’s Prestige drops to 0 for extended stretches of time. Then it will go back to +1. I’m not doing anything there. I can’t build any sort of enhancements or buildings to increase prestige at this point of the campaign. How can I find out what is going on, and how can I fix it if I can’t build prestige buildings?

My population climbed really high, and then my prestige dropped suddenly in my first city, and I started dropping population like crazy. Again, not actually doing anything in this city. What causes this? How can I do something to fix it?

RPS may have pulled a dick move ripping that thing out of context, but they do nonetheless have a point about the Gamer’s Bill of Rights, which Stardock made a big deal about, claiming that “Gamers shall have the right to demand that games be released in a finished state.” And it’s really, really hard to see that Elemental is in a “finished state.”

Also worth noting: Mr. Wardell did state publicly, here on Qt3, that his presence here will no longer be just as an interested gamer talking about games. He said that, for a variety of reasons, he will only speak out here in an official capacity as CEO of Stardock (and thus have to be less open and more careful about his thoughts on games). Given that, I’m not sure it’s entirely inappropriate for RPS to have pulled a quote, even though they should have given it more context. By his own decree, Brad’s posts here are supposed to be taken as his speaking in an official capacity as Stardock CEO.

No, I actually quite liked the game but I realize that it has many flaws. I’ve been mulling posting a large post explaining in great detail what people missed about the game (stuff like the soldier enemies staying silent while flanking you and the fact your AI partner is quite competent at clearing enemies if you get overwhelmed) and may still. Or I may play more Shank.

And yes it does matter to me that you are taking this personally when it’s only going to make you look worse as the game starts to get really savaged in the press. Brad dun goofed and you are right he did apologize which should be reported on but you can’t really expect to win any points by telling people to “fuck off” can you? We all know he’s your friend and in most circles a friend of the forum (“community” implies a bit too much of a cult-like demeanor for my tastes) and we both know he can put out a good game but he’s a big boy and you shouldn’t be so eager to swing from his cross when it’s readily apparent to anyone who has used this forum for over a year that things here may not be instantly thrown into the public eye like a NeoGAF post but they are read by many. Sure, a random commenter will likely never read this entire massive thread but I imagine if they (much like myself I will admit) start from his post and go 10-15 pages back and try to realize the context the statement will still look just as bad.

I remember that. I also remember that a lot of the conversation was drowned in noise about whose responsibility it was to fix the product, how Impulse was a shoddy store, and why Brad was a very bad man. I’m actually surprised Brad was able to remain as polite as he did.

Unfortunately, I think this latest event will scare Brad off again just as he was getting back into Qt3. :(

I agree. That is all. There’s a lot to write about in there, all fair game. And I notice nothing in your “that is all” summary has anything to do with an angry comment made in an informal setting and Kotaku’ed out of my forum for an out-of-context blog post that misrepresents how Stardock treats its customers.

 -Tom

P.S. I still play Demigod regularly. I look forward to playing Elemental regularly at some point in the future.

I think he wants you to agree with him about Elemental being in releasable condition. His statement was a conditional: “I consider it ready for release and if others disagree, don’t buy our games.” (Emphasis mine.) It’s a statement about how he views the quality of the game. And while we can parse exactly what “early beta” means, I think Tom Francis’s PC Gamer piece manages to accurately convey the meaning of what he said.

I agree that it sucks to have a forum post pulled out and used in a news article. On the other hand, I do think this particular quote really gets at a worthwhile question regarding Stardock’s future: Is Elemental representative of the quality we can expect from Stardock in the future? And is that okay? If you believe that Elemental is in poor shape, then the developer’s opinion of its quality is certainly of interest.

I think that it would have been polite for Tom Francis to contact Brad directly for an official statement. On the other hand, I don’t think that it’s out of line for a journalist to quote a statement made in public by the CEO of a corporation.

I’m not sure how you figure I’m taking this personally. I doubt Quintin Smith even knows who I am. I’m just annoyed that people in roughly the same line of work as me do their jobs the way they do them.

And as for me looking bad, I don’t know how that follows. I’ve had plenty of negative things to say about Elemental. And it pains me to say this, but I’m not done saying them yet…

 -Tom

This sounds really, really personal to me, Tom.