Who cares? The beauty of waiting is that whether or not the release was shipworthy is irrelevant.
How can you evaluate a game without buying it? Well, here’s what I did:
I bought and played Galactic Civilizations II. The version 1.53 I played wasn’t as bad as Elemental sounds, but it had similar problems with bugs, funky UI issues, broken game mechanics, poor documentation, and overall lack of polish or coherent design.
I followed the beta. Everything I saw indicated a game that was going to be released with virtually nothing that I would consider actual beta testing. It was never supposed to be fun, or work right, even a week before beta. What a shock that it still doesn’t work right a few days after release. What a shock that documentation barely exists and game systems aren’t explained, when core systems were still being radically changed all the way to the end of beta and beyond.
I didn’t pre-order. Paying for a game sight unseen is not the way to get an under served genre out of the ghetto. If you are willing to pay for poor quality, you will get poor quality. If you pre-order a Stardock game after playing Galactic Civilizations II, you are willing to pay for poor quality. (If you pre-ordered without playing Galactic Civilizations II, you are willing to pay for pretty much anything.)
I’m waiting for the demo. I don’t care if it’s not out yet. If Stardock wants me to buy their game at release, they should a) improve their games, and b) release the demo before they release the game. I’ve got a life, and other games to play. Plus, reading forums drama is probably more fun than playing Elemental at this point.
I read reviews. Just kidding, game reviews are garbage. Don’t read reviews. Except Tom, he’s OK.
I follow developers religiously, and care about what they say. Actually I’m kidding about this too. It’s an enormous waste of time, unless you are a developer looking for tips about what to do (have actual betas) or not do (waste time posting on forums).