Elite: Dangerous Kickstarter Launched

Anarchy systems:

  • Not necessarily more vicious than other systems.
  • You don’t get paid for capping fools here. Everybody is “clean”. Unless you have a KWS, in which case you can figure out who is wanted. But I think there is a bug where you kill someone wanted in Anarchy, get the money notification, but don’t get anything/can’t turn it in.
  • They are generally where you get sent for “kill pirate” missions. Sadly, only pirates found in USS are counted. Interdictions (because you are carrying a piece of cargo as a honeypot) and the following kill of the interdictor do not count.

If you’re trolling for bounties, you’re better finding a system with an “established” (Fed/Alliance/Etc.) port, for turning in the bounties, along with an anarchy port for turning in stolen goodies. Then just run up and down that system grabbing USS encounters.

Don’t forget when you’re carrying stolen goodies, though, like I did last night. I forgot, entered a USS, oh and look a Fed Anaconda. 24.5K in fines later, fuck you feds, I’m off to Ashterah and the Alliance :)